NTW-50 vs. TANK and vs. HOVERCRAFT after UPDATE #2 youtube.com/watch?v=aFXW1…
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πŸ‘€︎ u/Sunlighthell
πŸ“…︎ Nov 25 2021
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A tank and some hovercraft for battletech imgur.com/a/svb0WQv
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πŸ‘€︎ u/that-john-kydd
πŸ“…︎ Jan 06 2022
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The Soviet want to built a hovercraft tank in 1937 (even through the tank is look like a boat just a mockup). What do you think if WG add this tank in fun mode like the "ball tank" in WotPC
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πŸ“…︎ Dec 07 2021
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DON'T nerf the hovercraft, put it in the tank slot. make transports more frequently spawnable. Solve a bunch of problems.

The hovercraft doesn't need a nerf. It's a ton of fun and it's very powerful, but if it's treated with the same gravity as a tank or wildcat, all of a sudden it doesn't seem so OP. The problem is that right now you can spawn way too many hovercrafts and the alternate choice is a jeep that blows up if you stare at it funny and can have the infantry shot out of it by paintballs. The hovercraft is basically a LAV and should be treated as such. if people have to pick a hovercraft over a Wildcat or T14, you are gonna reduce Hovercraft spam substantially without ruining it for people who like the hovercraft.

Now that the hovercraft is out of the mix in the transport section, you can basically make transports endlessly spawnable. Add ATVs in there. This immediately addresses how obnoxious running around the giant maps can be. Seems like such a simple fix that makes the game better for everyone and is a much better solution than making the hovercrafts suck imo.

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πŸ‘€︎ u/Nihils_Maw
πŸ“…︎ Nov 21 2021
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Hovercraft vs. Tank v.redd.it/kcvqbjikxdz71
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πŸ‘€︎ u/first_boss
πŸ“…︎ Nov 13 2021
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Russia and Belarus engaged in some of the largest and most important military exercises in the world featuring thousands of paratroopers, hundreds of tanks and artillery pieces and the Soviet built Zubr-class LCAC, the world’s largest hovercraft. reddit.com/gallery/po7gxy
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πŸ‘€︎ u/elimars
πŸ“…︎ Sep 14 2021
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Hovercraft Tank Illusion youtu.be/6zbgYjqxsAc
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πŸ‘€︎ u/BlackSeaTiger
πŸ“…︎ Nov 18 2021
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Tank Basejump Tow! Dunked on a hovercraft!

This game is a bit of a mess atm (quite possibly for a while), but it is our mess and it can still be a lot of fun. There are a lot of things I strongly dislike about it, I honestly think the TOW launcher on the tank is a bit busted too but we can make the most of it for the time being :)

https://reddit.com/link/qufpqq/video/w1gtu2r0brz71/player

BF2042 Tank TOW Basejump

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πŸ‘€︎ u/Airbound94
πŸ“…︎ Nov 15 2021
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How is an inflatable raft (hovercraft) more durable than a TANK?

Seriously, 3 rockets to destroy one of these things? A good hovercraft driver can destroy teams without any serious effort because the damn things are so BROKEN. It should take 2 rockets to destroy and a properly placed shot should DISABLE them. Why is the balance in this game so atrocious?

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πŸ‘€︎ u/Ice_Dapper
πŸ“…︎ Nov 16 2021
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I saw this at the Americans in Wartime open house in Nokesville, VA. It had a hovercraft loaded with tank at the back. reddit.com/gallery/pwouda
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πŸ‘€︎ u/ForJJ
πŸ“…︎ Sep 27 2021
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This tank/hovercraft thing someone made
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πŸ‘€︎ u/Mrchikkin
πŸ“…︎ Jun 15 2021
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What should i make! a Tank , A Jet or a hovercraft

type what u pick in comments!

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πŸ‘€︎ u/Dramatic-Way375
πŸ“…︎ Jun 07 2021
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πŸ‘€︎ u/coocye
πŸ“…︎ Dec 13 2020
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I got my hovercraft with all the parts (https://empyrion.gamepedia.com/Hover_Vessel_(Guide)) even a fuel tank in my inventory (I don't know where to put it) but when I enter the vessel, the movement keys and UP spacebar don't do anything. I pressed P and moved all switches to green but still nothing
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πŸ‘€︎ u/Drakhanfeyr
πŸ“…︎ Jan 12 2021
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So I made a bigger hovercraft that (almost) floats perfectly. It has connection points so it can haul ships, and large fuel tanks for refueling. The Age of Hovercrafts has begun. v.redd.it/4tndf9tjvwa51
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πŸ‘€︎ u/MWRazer
πŸ“…︎ Jul 14 2020
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Hovercraft turned into a tank
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πŸ‘€︎ u/Lufthansa-Lover
πŸ“…︎ Nov 27 2020
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How many axles would I have to pay for to go through a toll booth if I drove a decommissioned tank or a hovercraft through?
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πŸ‘€︎ u/Majike03
πŸ“…︎ Jul 18 2020
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The Hovercraft is an absolute beast, i had to take this oppertunity to enter photo mode and see what fine specimen of a man was driving this floating tank, i wasn't disappointed.
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πŸ‘€︎ u/probably420stoned
πŸ“…︎ Oct 03 2018
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This is a hovercraft made specifically to transport tanks by air
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πŸ‘€︎ u/PatchuPitchu
πŸ“…︎ Jun 20 2020
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[Main Assembly] Hovercraft Tank Tread Suspension gliding over terrain gfycat.com/sametautameric…
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πŸ‘€︎ u/LuxMedia
πŸ“…︎ Aug 04 2020
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Crazy Tank Competition: L1 Hovercraft Tank
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πŸ‘€︎ u/joeja99
πŸ“…︎ Apr 28 2020
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Found the Miami Air plane that overran the runway into the St. Johns River a few weeks back. It's being kept company by a space shuttle fuel tank, a 100+ ft long abandoned hovercraft, the rusted treasure hunting ship Arctic Discoverer, and a cruise ship graveyard.
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πŸ‘€︎ u/bourscheid
πŸ“…︎ May 25 2019
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Chinese Zubr class hovercraft unloading tanks and IFVs [Album] imgur.com/a/2fh10KC
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πŸ“…︎ Jun 26 2019
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A spider, inside a jet, inside a boat, inside a tank, inside another boat, inside a hovercraft, inside another boat, inside a car, inside a spider
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πŸ‘€︎ u/DudeFreek
πŸ“…︎ Mar 08 2018
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Tank/ Hexacopter/ Hovercraft transformer
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πŸ‘€︎ u/Zachthan
πŸ“…︎ Sep 05 2017
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The Russian Zubr-class LCAC, currently the world's largest hovercraft. Its purpose is to sealift landing assault units (such as marines or tanks) from equipped/non-equipped vessels to non-equipped shore, as well as transport and plant mines. [1920 x 1200]
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πŸ‘€︎ u/ELOFTW
πŸ“…︎ Dec 28 2014
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High Speed Hovercraft: Pallas Grav-Tank youtu.be/1HwkZvcfQVw
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πŸ‘€︎ u/GillyMonster18
πŸ“…︎ Sep 02 2018
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TIL the Soviet Union invented a Hovercraft Tank. en.wikipedia.org/wiki/Hov…
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πŸ‘€︎ u/Archyta5
πŸ“…︎ May 15 2012
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Free to play block based vehicle combat game where you build Tanks/Cars/Hovercraft/ and fight other players. I just felt this deserves more attention than it gets. robocraftgame.com/
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πŸ‘€︎ u/rorshoc
πŸ“…︎ Jan 13 2014
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[TOMT][Game][PC][1999ish]Online PvP Hovercraft/Tank game. You built bases with airdrops while trying to destroy the other teams base

Hovercraft/Tank.

So this game I'm thinking of was around in 98-2000. You join a team, like red or blue, but you fight in a tank. You build bases with drops you get from your teams' mothership. There are cells, that are basically batteries you can pick up and move close to your enemies base, so you can put up turrets etc, to help destroy their bases.

The maps were pretty big. So going out to get the drops was really important b/c they show up on the map. One player on your team had an uplink, where you could choose what items you wanted to the mothership to drop.

If I remember right, the game was renamed after someone acquired it, or the original guy who made it just changed it. But I'm pretty sure it was sold to someone.

If anyone could please help, It would be much appreciated!

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πŸ‘€︎ u/Mujestyc
πŸ“…︎ May 16 2017
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[TOMT]IBM PC Game, late 80s-early 90s, CGA/EGA graphics, Tank and Hovercraft, PvE?

I played this a few times back when I got my first 286-SX, I think. It was a 3-D game, rendered with filled in polygons--imagine something even a little cruder than "Battlezone".

You start out in a tankish vehicle and maneuver past obstacles and the occasional puzzle (usually built into the environment). Eventually you come to a sort of hangar that has a hovercraft in it, and transfer into that vehicle, and then you can go into the air as well as along the ground.

There is no inertia, the controls simply move you in the direction you choose and then you stay there until you push a control again. Sometimes the obstacles attack you. I don't seem to remember them moving, more like they had hidden traps that would zap you every few seconds unless you had solved the appropriate puzzle.

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πŸ‘€︎ u/tjareth
πŸ“…︎ Oct 11 2017
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Ogre - The official adaptation of the legendary wargame from Steve Jackson Games. Engage in futuristic warfare with armored hovercraft, superheavy tanks, infantry, and giant cybernetic war machines called "Ogres". store.steampowered.com/ap…
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πŸ‘€︎ u/dejobaan
πŸ“…︎ Oct 05 2017
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Hovercraft carrying tanks. youtube.com/watch?v=1ju1S…
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πŸ‘€︎ u/straylittlelambs
πŸ“…︎ Jul 31 2015
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TOMT Request: Early 90's PC game, drive a hovercraft/tank around futuristic black/green/purple environment, name was vector or spectra, or something like that.

My Dad and I used to play this game on the Mac Performa we got around 1992/93. I can't remember if we bought the game, or if it came with it. I specifically remember that you had to drive over these neon green blocks to refill your energy whenever you had sustained too much damage. If anyone knows which game it is, and/or where I could possibly download it, I'd really appreciate it, been dying to play this game for the last several months. Thanks so much everyone!

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πŸ“…︎ Feb 18 2013
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Hovercraft are now two shots with rockets v.redd.it/vu56gktihp181
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πŸ“…︎ Nov 25 2021
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New changes coming
πŸ‘︎ 3k
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πŸ‘€︎ u/Ao-letsgo
πŸ“…︎ Nov 17 2021
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BATTLEFIELD 2042 UPDATE #2 - Patch Notes

No-Pats,

Update #2 will be available on November 25, and brings a set of balance changes for vehicles and weapons, and fixes for critical bugs we found during the Early Access week of November 12.

For vehicles such as the LCAA Hovercraft, MD540 Nightbird, KA-520 Super Hokum and AH-64GX Apache Warchief we’ve made adjustments that brings them more in line with other vehicles. On the weapon front, you can expect increased recoil for the PP-29, and more consistent bullet spread for most weapons.

We also fixed several critical bugs we noticed were preventing a consistent game experience. These fixes include situations where you could not be revived or respawn as intended.

Once this update is in your hands we’ll follow with Update #3 which is tentatively set for deploy next week. It will be our biggest update so far and provides a larger and more substantial set of changes, including performance enhancements, balance changes, and further QoL improvements. For an early look at that, check out our blog from yesterday.

The full update notes are available below. We’ll keep you updated on the roll out of the update and what's next over on the @BattlefieldComm Twitter account, where you can also follow along with our tracking of known issues, and changes that we’re able to make in real time.

Update 0.2.2

FIXES, CHANGES, AND IMPROVEMENTS

  • Bullet spread has been reduced on all weapons except Shotguns. This should result in better accuracy during gameplay
  • Increased PP-29 vertical recoil to ensure that the weapon does not overperform when engaging outside of its intended combat range
  • Resolved an issue where players who were killed close to obstacles such as walls or water were unable to be revived
  • Resolved instances where players were stuck in a downed state and unable to respawn. We’ve also introduced a hidden timer that will activate after 30 seconds of being in a downed state that will force a redeploy should it be required
  • MD540 Nightbird Mounted 20mm Cannons - we are reducing the radius at which bullets do damage upon impact, and decreasing their splash damage
    • Reduced Blast Radius size from 3 to 2
    • Reduced Inner Blast Radius damage from 1.5 to 0.75
  • KA-520 Super Hokum - 30mm Cannon (side mount
... keep reading on reddit ➑

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πŸ‘€︎ u/Stakeboulder
πŸ“…︎ Nov 24 2021
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Infantry game is pure misery.

You either go where the action is and get farmed by Helicopters and Hovercrafts or you stay somewhat offside and enjoy 1 gunfight every 5 minutes. Truly horrible.

πŸ‘︎ 3k
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πŸ‘€︎ u/Enfosyo
πŸ“…︎ Nov 15 2021
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Anybody else feel this game desperately needs an infantry focused map or two?

Just been getting a lot of burnout trying to play infantry and every other kill coming from one of the many spammable vehicles. It was nice to be able to turn your brain off and farm insane amounts of kills on infantry maps like metro and locker in previous games.

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πŸ‘€︎ u/dheldkdk
πŸ“…︎ Nov 25 2021
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Fuck it, here's a list of absolutely everything either removed or downgraded from previous games in 2042

Edit: Thanks to the efforts of u/007Silvertoe, we have a community survey based on this list! Please find time to go take it and give the post an upvote so dice sees it!

I'm seeing some people genuinely enjoying that game, and that's great! I want 2042 to be the best game it can be, but the sheer amount of shit that's either missing or just downright worse is astounding so here we go:

(For clarity I'm talking about only the base game content, not portal, although much of this list applies to both)

Core Features

  • No single-player story/campaign mode
  • No standard server browser
  • Fewer standardized game modes (Can't even play TDM or smaller scale modes without relying on community servers. Really?)
  • No standard hardcore mode
  • No conventional scoreboard
  • No persistent lobbies (seriously why do I have to matchmake after EVERY round?)
  • No class system
  • Less character customization options (than BF5)
  • No profile progress/stats page in the menu
  • No battle log/stats tracker for other players
  • No global leader boards
  • No dog tags (they still sort of exist I guess?)
  • No custom emblems
  • No cross-game profile screen (BF 4, HL, 1, and V were all linked by a menu if you owned them digitally, was a neat feature.)
  • No spectator mode
  • No permanent community servers (would be useful for clans and events)
  • No Central US servers
  • No test range (this one is sort of compensated for with single payer servers vs bots)

Infantry Gameplay

  • Fewer guns (even including all the portal guns, BF4 still had more at launch)
  • Fewer infantry gadgets
  • No manual leaning
  • No diving while swimming
  • No moving during prone ADS
  • No high wall vaulting
  • No crouch sprinting
  • No backwards prone
  • No explosion knockback
  • No rolling after falling from heights
  • No ammo or health pickup off teammates
  • No scope zeroing
  • No tiered reloads/paused reloads
  • No thermal optics
  • No indirect fire gadgets
  • Less anti-tank launchers (Come on man only one?)
  • No lock-on launchers (The M5 works with the SOFLAM but that requires 2 people)
  • No AP mines/claymores
  • No suppression mechanic (This one I don't mind but I'm including everything)
  • No first person takedown animations (whether this is a downgrade is up for debate, but I think it is)

Vehicles

  • Fewer vehicle types (and separate vehicle progression per faction eve
... keep reading on reddit ➑

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πŸ‘€︎ u/Jellyswim_
πŸ“…︎ Nov 17 2021
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Is this for real? v.redd.it/lcj8qmhb4yz71
πŸ‘︎ 3k
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πŸ‘€︎ u/div2691
πŸ“…︎ Nov 16 2021
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They need to Nerf the hovercrafts v.redd.it/q2hkxi3xiqz71
πŸ‘︎ 2k
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πŸ‘€︎ u/Dubaderp
πŸ“…︎ Nov 15 2021
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