A list of puns related to "Gnomic"
For example in ancient greek plays, the chorus would offer gnomic utterances, what does that even mean?
The functioning of gnomic sentences hasn't been established.
There is an adjective for gnomics. As placeholders, "ka" will be used.
It approximately means "general" or "archetypal"; it refers to the general thing. The marker is mandatory.
Note: what is considered "general" varies depending on context.
ma dog ka mammal.verb - the general dog is a mammal; dogs are mammals
I like ma pasta ka - I like general pasta; I like pasta
ma cat ka not like ma water ka - the general cat doesn't like the general water; cats don't like water
The gnomic specifies the general thing. An adjective works well for this purpose.
Rule 1: Gnomic is a game in which players must abide by the rules in this list.
Rule 2: A player is a person who consents to being a player of Gnomic, and who is identified by a name or username in the List of Players.
Rule 3: When all players agree on a change to the rules, the rules should be updated in the manner agreed upon.
Rule 4: When two or more rules contradict, the rule with the lowest number takes precedence.
List of Players: buster2Xk, Zephnik, thompha3, qwertyter, KnifeForkandShovel
EDIT: The rules list has changed a bit since game start, and the current version now includes majority voting rather than unanimous rule changes.
So I guess technically the game has begun, but right now I'm the only player. Comment here if you'd like to be added to the list of players. I'll be adding anyone who does so until a rule says otherwise (or unanimous votes become unfeasible with more players).
I'll find a better place to host it than here too. I'm happy to run a Discord and/or a wiki or some other place we can host the rules, but we should all agree upon it first ;)
EDIT: There is a Discord, I'll send you a link if you express interest in joining.
I've seen st Maximus the Confessor use this term and I wonder if he coined/introduced it to Christianity or if previous Fathers spoke in the same way.
Additionally, do you know of any Church Fathers following Maximus that used the term gnomic will.
Thanks.
Are there any real life languages or conlangs that mark gnomic aspect on the noun?
I'm playing with doing so (this class/case probably won't be exclusively for the gnomic but largely), but having a hard time getting my mind around it and would love to see some examples.
I know the gnomic aspect is shown in several different ways in RL languages -- verbs like Spanish 'ser' and 'estar,' weird usage of plurals and definite articles in English, etc, but wondering about noun-based options.
Disclaimer: I'm going to attempt to summarize St Maximus in this post (explaining this helps me learn). Would love some feedback from you all. I believe that none of this contradicts Westminster. It's just a more elaborate explanation of what is stated there.
---
Was Christ capable of sinning? You'll get a lot of strange answers to this question by people on the street, but the traditional, orthodox response is "no".
The question then is the following:
>If Christ wasn't capable of sinning, then how can Hebrews 2:17-18 be true? It says that Christ was made to be like us in every way and that he even suffered when tempted just like us. I'm capable of sinning.
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First, some background info.
---
With this background knowledge, we can make a bit more sense of Hebrews 2. The divine person Jesus Christ took on human nature in its entirety. So, yes, Christ is like us in every way. That makes Hebrews 2:17-18 correct.
Now what about Christ not being able to sin? Christ has the same human will as us, but Christ is a different kind of person from us. Because of this, his mode of willing is different.
Our mode of willing is referred to as gnomic. This is a result of the fall. It is why we must deliberate the difference between good and bad choices.
When Christ incarnated, the human will that he took on was deified and thus his mode of willing was natural. The natural human will is still free, but it no longer needs to determine what is good and bad. It freely chooses between multiple different goods.
This explains how we will remain free in heaven. Free to choose among multiple goods. And this also explains how our sanctification in this life works, as we are made to be more like Christ.
Hello, just wanted to break up the new Kabr entry so it's a bit easier to read. It's not really a full analysis or anything, but it's kinda helpful.
https://www.ishtar-collective.net/entries/gnomic
Kabr before the Vault
He is walking in the Garden. He is talking.
He holsters his gun to gesture.
A Titan is Wall.
There is a shape that is his mind and the shape is to protect.
He was named too well. He is his own grave, and the cut on his left hand will never heal.
Kabr in the Vault
He is not walking in the Garden. He is silent.
He holsters his gun to drink.
A Titan is Shield.
There is a shape that is his mind and the shape is sacrifice.
He was named too well. He is his own grave, and the cut on his left hand will never heal.
Vex Kabr
He is walking in the Garden. He is singing.
His gun is rusted into its holster and he will never pull it out again.
A Titan is a Cup filling itself to overflowing. The container changes the shape of its contents but the contents change the nature of the container and the nature is eternity.
There is a shape that is his mind and the shape is (grow).
He was named too well. He is his own grave, and the cut on his left hand will never heal.
From what I can gather, Kabr visited the Black Garden before he entered the Vault, and he also seemed to cut his left hand like Pujari did. Then he entered the Vault, drank of the Vex, and sacrificed himself to form the shield (glass aegis). He is now currently part of the Vex, singing within the Garden, growing with it.
That's all I've got. I'm sure there's more too it and I've obviously skipped over the weird "^K^KV^V^V^V^V" bits, which may or may not be something. The bits in brackets just seem to be him maybe a mix of the timelines?
>it's listening it's saying grow grow grow
This part seems to be talking about the heart, but the rest is pretty vague.
But yeah, if you've got anything to add them go ahead!
I was reading some old lore on Ishtar and noticed a similarity between the βLegend: Black Gardenβ Grimoire and the βGnomicβ lore entry from βAspectβ. In the last paragraph from each lore piece, it states something about a cut on someoneβs left hand that will never heal. I donβt know if other people have noticed this, but I thought I would point it out.
Historically, Gnomes and their music have been very little known or appreciated outside their homelands. It was not until the late 18th century that their music became well known. Miners and spelunckers working in the deeps of the Whythywindle and Arnal Mountains are said to have been the first midworlders to have heard the music of the Gnomes, and it is from such accounts recorded during the 17th and 18th centuries that the Gnomic musical traditions came to the attention of scholars in the Eastlands. Their music is said to be at once both lovely and somewhat jarring, as if two competing musics were craftily woven together and set as rivals. Certainly the music of the Gnome Tsuutam, who left the underworld to live in Auntimoany, served to break open the world of Gnomic music to a wider audience in the century following.
Gnomic music is typically divided into three broad categories: Epic, Folkloristic and Court musics, the last genre of which is best known and understood among Daine and Men. The former two require a knowledge of the local language, and non-Gnomes as a rule do not know more than a couple words of any Gnomic language.
As imported into the salons and social houses of Men and Daine alike, the classical orchestra for playing court music consists of five to seven musicians. The principal plays upon the shaqtar, a kind of celesta or exackier and is responsible for the melodic and harmonic parts of the music. A second often plays upon the quntal, a kind of large lute and provides a reinforcement of the shaqtar's melody. Sometimes, the second will switch and reinforce the bass line and harmony. The other players share playing upon racks of tuned chimes, bells, gongs, wood blocks, tongue drums, drone pipes and the like instruments. The choice of drones and bells and chimes is determined by the tonality of the piece.
There are several characteristic dances of the court music. The tsarqan, or "courtly dance" is perhaps the best known, especially on account of Tsuutam's efforts during the 19th century. It is a social dance and may be danced by as many as 24 couples divided into two sides. Tsarqans are often danced in a set of three contrasting movements having different metres and different series of dance steps. Court dances tend to be slow to moderate of tempo and the dancers make use as much
... keep reading on reddit β‘The game's been running for more than a year now. The game is going to restart from zero again soon, because there's a new round right around the corner! It's the ideal time to join, so come on in!
https://discord.gg/tJfsR2
http://imgur.com/a/Ri6Wp
An understatted tech card against Handbuff decks that has the drawback of silencing your own hand's minions.
Obviously this card has the potential to be an insane, two-of auto-include in Silence Priest, and the potential as a one-of in Renolock, but the drawback for any Handlock variant could be too big.
Two health points is key as it dodges the more frequent 1-damage cards of the Goons classes: Silver Hand Recruits, Whirlwind, Ravaging Ghoul, and if Hunter still existed then UTH. Encourages trading, spell removal or weapon removal.
Epic rarity to reduce frequency in arena and as a higher price point for more experimental/controly decks. Potential to upgrade to a Legendary if two-of was too problematic.
UPON SUMMON: "WASH YA HANDS" ATTACKING: "SCRUB!" UPON DEATH: "BOTH OF 'EM!"
Gnomic is an adjective which means to be characterized by aphorism (a concise statement of principle). If only it meant to look like a gnome.
I am doing some research on gnomic utterances in 19C fiction. So far Dorrit Cohn (Transparent Minds) and Roland Barthes (S/Z) are the two theorists who have the most to say about it in a context that takes other aspects of narrative into account. Gerard Genette has a bit to say about gnomic utterances, and I found a bit in a semantics textbook by John Lyons.
My angle on the subject is the role that gnomic utterances play in shaping the representation of consciousness in the novels of Jane Austen and George Eliot. I am looking for any essays or chapters I might have missed. Any suggestions greatly appreciated.
Euclid is a galaxy filled with mysteries: such vast and fertile planets, but only three technological civilizations? Legend speak of a fourth civilization, destroyed by the Sentinels as an example, but where is that example to be found? Who are those two chaps, Polo and Nada, riding around in a stolen space station? Is Euclid real? Is Euclid virtual? If Euclid is a simulation, is it a digital simulation (are we, as it were, brains in a vat? if so, is it all a projection of my mind?) or is it a "material" simulation (as some Travellers have hypothesized)? Who seeded the galaxy with knowledge stones and plaques? Why are the ruins ruined? What is the ooze that rots all of those fallen Travellers?
There are also unspoken mysteries sitting right in front of our eyes. Who created those massive, mostly cuboid or hexagonal, structures? What was their purpose? Those were not created by forces of nature. But why would a simulation find it necessary to make these? Unless someone else, inside the simulation, perhaps, made them? Or, unless someone else, outside the simulation, perhaps, made them for us to question?
These people have been called, variously, the Builders or the Carvers. There is much disagreement on just want to call these lost people. Some believe their remnants are the result of massive strip mining projects, which explains, they say, their overwhelming presence on the most desolate and hostile of planets. But, again, this very desolation and hostility could also be explained by a spontaneous cataclysm and culture collapse. Or, again, maybe the Carvers/Builders just preferred a different sort of climate.
Research suggests that the Carvers or Builders were real and that they were the sole archaic technological civilization. This is not so.
In my travels I have uncovered evidence of another equally primordial or, perhaps, even more primordial civilization whose traces are much harder to discern. Perhaps they are the Ur-society of the Carvers/Builders. Perhaps they were rivals. Perhaps they were already gone while the evolutionary ancestors of the Carvers/Builders were still single cell organisms.
I call this hypothesized culture the Gnomic Culture. The name is chosen for two reasons. First, their traces are found, largely, in mushroom like structures. Hence, the "gnomes" of legend. Second, "gnome" from "gnosis" meaning "knowledge." If anyone knows what the galaxy is, it is the Gnomic Culture. I hypothesize through advanced technology, the Gnostics
... keep reading on reddit β‘The ruby writing quest is currently stumping me. I really need to start bringing a notebook for marking my progress in quests in my journal. But alas, I am lost, I have forgotten where the gnome wishes to go next. It says bound for Kingeater's castle, and I don't know where that is. Is it far to the east? I may have enough echo to purchse fuel and supplies on the way to make it there and back safely if that is the case.
Square Off is a 2.5D comic arena shooter with a really cool art style and addictive gameplay. Originally released on Xbox Live Indie Games and then ported to Windows Phone 7, finally iOS and Android gamers get a chance to peg back the alien horde.
Here's the trailer: www.youtube.com/watch?v=G7vgnslWFiI
Marketplace listings: Android, iOS paid and iOS free.
For more info check out www.gnomicstudios.com.
So, happy alien blasting. Post back here if you can get top of the online leaderboards and I'll see if I can beat you :)
I've run across "episodic", but I'm not sure whether that term implies a certain Aktionsart (e.g. telicity).
I brought him to Kingeater's Castle and he promised me liberty, equality, and eternity. It seems like there should be more to the quest, but the journal doesn't give me anything to go on and I can't find anything on the wiki. Do I need the DLC to do the rest?
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