As we all know, most darkners are created when energy from a dark fountain is combined with inanimate objects. Such as Lancer being a Jack of Spades and Rouxls Kaard being, well the rules card. So what do you think created Ralsei if he's actually a darkner?
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πŸ‘€︎ u/Quanto-Ryo8
πŸ“…︎ Dec 29 2021
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[WP] Time becomes inconsistent after a test with exotic matter and dark energy goes wrong destroying Jupiter and the lab in its orbit. Without the gas giant, larger extra solar objects begin to pepper the Earth. Our hero is thrown around time from months before the test to 3k years in the "future".
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πŸ‘€︎ u/nailsthatglow
πŸ“…︎ Nov 20 2021
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The expansion of the universe is accelerating, but the physics of this expansion remains a mystery. Now, scientists have made a novel predictionβ€”the dark energy responsible for this accelerating growth comes from a vast sea of compact objects spread throughout the voids between galaxies. hawaii.edu/news/2020/09/0…
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πŸ‘€︎ u/MistWeaver80
πŸ“…︎ Sep 02 2020
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in the comments make a thread on what the script of the first episode of a generic, cliche object show would be
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πŸ“…︎ Nov 23 2021
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NCSA collaborates with DOE's FermiLab & NSF's NOIRLab to release a massive public collection of astronomical data and calibrated images from six years of The Dark Energy Survey. This data release of nearly 700 million celestial objects is one of the largest astronomical catalogs issued to date. ncsa.illinois.edu/news/st…
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πŸ‘€︎ u/NCSAatIllinois
πŸ“…︎ Jan 14 2021
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NCSA collaborates with DOE's FermiLab & NSF's NOIRLab to release a massive public collection of astronomical data and calibrated images from six years of The Dark Energy Survey. This data release of nearly 700 million celestial objects is one of the largest astronomical catalogs issued to date. ncsa.illinois.edu/news/st…
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πŸ‘€︎ u/NCSAatIllinois
πŸ“…︎ Jan 14 2021
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Why are generics named as they are? A collection requiring an explicit type seems restrictive, whereas a collection that accepts anything seems like a β€œgeneric” collector of objects.
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πŸ‘€︎ u/A7omicDog
πŸ“…︎ Oct 28 2021
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[TASK] Write generic SQL / Snowflake DB code to parse a column of JSON objects to from one table to another table. [$20]

I have a table of order information in this format:

Orders Table:

(Column names) Order ID - Products

Example:

12345 - [{β€œproduct_name”: β€œLamp”},{β€œproduct_name”:”Table”}]

67890 - [{β€œproduct_name”: β€œTV”}]

So I would like to have a SQL / Snowflake SQL query to extract out this table information to a new table with the primary key being the order ID like this:

Order ID - Product Name

12345 - Lamp

12345 - Table

67890 - TV

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πŸ‘€︎ u/angiesoderp
πŸ“…︎ Nov 12 2021
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How can I use the union of values of an object passed as argument as a generic of that function.

Title might sound confusing. I made a playground example with comments that should explain it in better details.

Playground

Thanks in advance

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πŸ‘€︎ u/HaloOfTheDark
πŸ“…︎ Nov 06 2021
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DD17. Printed with generic PLA on a stock ender 3 max. This happens to me most of the time with any overhanging objects. Printed as pictured in this position. Any suggestions? I am new and stupid please be kind.
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πŸ‘€︎ u/StayGoldenB
πŸ“…︎ Oct 13 2021
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Using data from the Dark Energy Survey, researchers have found and cataloged more than 300 minor planets beyond Neptune, including more than 100 new discoveries. This updated catalog of trans-Neptunian objects, and the methods used to find them, could aid in future searches for undiscovered planets penntoday.upenn.edu/news/…
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πŸ‘€︎ u/Wagamaga
πŸ“…︎ Mar 11 2020
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Then vs. Now - Kuma the first day I got him (just under 8 weeks), and him now (21months). Grown up so much, has so much energy, with lots of toys and random objects destroyed by love reddit.com/gallery/s0ftuq
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πŸ‘€︎ u/parkydiver
πŸ“…︎ Jan 10 2022
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Glow in the dark objects are a type of battery because they store energy and release it slowly later
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πŸ‘€︎ u/bhaggith
πŸ“…︎ May 17 2020
🚨︎ report
Write generic SQL / Snowflake DB code to parse a column of JSON objects to from one table to another table. [$20] /r/slavelabour/comments/q…
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πŸ‘€︎ u/Kooky-Topic-6879
πŸ“…︎ Nov 12 2021
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[2003.08901] Testing the isotropy of the Dark Energy Survey's extreme trans-Neptunian objects arxiv.org/abs/2003.08901
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πŸ‘€︎ u/japaget
πŸ“…︎ Apr 22 2020
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Studying the Population of Variable Objects in the Dark Energy Survey astrobites.org/2020/03/19…
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πŸ‘€︎ u/Galileos_grandson
πŸ“…︎ Mar 21 2020
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[WP] In the distant future, space faring humans discover that the increasing speed of the expansion of space is being driven by the dark energy generated by a singular alien object floating in deep space. Its creators appear to be extinct.
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πŸ‘€︎ u/me_retrograde
πŸ“…︎ Jan 29 2019
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A longstanding survey to try and understand dark energy in the cosmos has released new data, mapping about 700 million objects throughout the universe. news.osu.edu/new-data-loc…
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πŸ‘€︎ u/OutrageousFennel
πŸ“…︎ Jan 26 2021
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Is there in any wiki or old post a precise description of what the Dark Eldar do to people? Not just generic "torture", but descriptions or at least mentions.

Secondary question: In case someone is willing, could he write here what he knows they are doing or what he thinks they are doing?

It's for the science... yhea, science.

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πŸ‘€︎ u/Not_a_Potato1602
πŸ“…︎ Dec 03 2021
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Transferring the soul/energy of an inanimate object to another inanimate object?

Hi everyone- I don’t frequent this sub or practice witchcraft, but I do have kind of a strange question that I’m hoping you’ll be able to understand and answer.

Tomorrow I’m getting a new/new to me vehicle. It’ll be the second one that I’ve had since I turned 16 and started driving. I have always felt a connection of some sort to the car I currently drive, and I really think that he has a real energy. Always starting up even in the cold, seeming easier to drive after I put gas in him, etc.. Just a real palpable soul to him. (Please stop me if I sound totally off my rocker)

My question is if there’s a way to transfer the β€œsoul” that’s in my current vehicle to the one I’m going to be getting tomorrow. A prayer or chant of some kind? Does that exist? Does this make sense? Can anyone at least relate? 😭

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πŸ‘€︎ u/MegMegMeggieMeg
πŸ“…︎ Jan 12 2022
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map of my Saucepunkβ„’ world where warring nations fight wars over condiments. it is important to note that the ketchup nations is 100% anglo-saxon purists and barbecue sauce nations consist entirely of a generic dark-skinned ethnic group with a generic thick accent
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πŸ‘€︎ u/CygnusOverule
πŸ“…︎ Sep 26 2021
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Van Helsing should have been the 'Nick Fury' of the Dark Universe (instead of Dr. Jekyll), showing up in The Mummy, trying to gather Tom Cruise and other generic humans to help try (and fail) to contain the monsters...

 

(From the Screenrant Pitch Meeting:

https://youtu.be/jAX2uc5vFdc?list=PL95zehbEXm7ccdYbOVwG6WmHquPs13ifb&t=191

Idk if it's been suggested before this or not, but I can't find it so I assume not.)

 

This should also result in each of these generic humans like Tom Cruise being killed, one by one, by the monsters like a slasher movie.

This way you wouldn't be ripping off of the Avengers formula, you'd be subverting it.

 

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πŸ‘€︎ u/thisissamsaxton
πŸ“…︎ Oct 23 2021
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Should I use multiple generic controllers, or one controller per game object?

I’m pretty new to Unity, but not new to programming. I’ve created a bunch of generic controllers for my game. Things like β€œHealthController” and β€œCollisionController” that take some generic arguments. The idea being that if I make a new enemy or something, I can just slap on whatever I want it to do. But this means a single game object can run 3-4 of these controllers. I’m a bit worried this is a heavy cost for the engine though versus other ways to go about it.

Should I be doing this? I’m also thinking maybe I can move this logic to a strategy pattern and just have one generic controller that takes in strategy references so I keep things easy to configure later through data.

I just don’t know the dos and donts yet and hoping for some advice here on creating optimal reusable components.

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πŸ‘€︎ u/Bootezz
πŸ“…︎ Jan 05 2022
🚨︎ report
Trying to break into Elemental Well mod builds? Use this simple, generic, and low investment but highly effective build. Generate 40% ability energy for all abilities with ease and little limitations. (Indirectly buffed with last patch)

#Introduction

This is one of my favourite generic Elemental Well builds right now. It works for any subclass and you don't need to worry about matching your subclass element to anything. The majority of mods for this build are also generic, meaning you don't need to have a large element variety of masterwork armor.

The focus of the build is ability regeneration. Matching Elemental Wells give you 10% ability energy to all abilities and this can stack with no cooldown. With a single ability kill (grenade/melee/super) you generate 4 Wells which equals 40% ability charge for all of your abilities (grenade/melee/class). For classes with some built in regeneration or paired with an exotic that refunds ability cooldown you'll have more ability energy than you know what to do with. With the recent increases to ability cooldowns and Elemental Wells giving reductions based on percentage these are even more effective than ever.

#The Build

The build itself is quite simple and only requires a single solar armor piece. The rest can be any element.

  • Bountiful Wells x1 (Solar)

  • Elemental Well Generator of choice up to x3 (Melee Wellmaker, Elemental Ordnance, Elemental Light)

  • Wild Card to help round out the build. (Well of Ordnance for even more grenade energy, Enduring Wells for longer lasting Wells, another generator for more Wells from your secondary ability etc etc.)

#How It Works

The core of the build is using Bountiful Wells to generate multiple Wells per ability kill. Stack up Elemental Ordnance x3 with Bountiful Wells and each grenade kill will spawn 4 Elemental Wells which in total will give ALL your abilities 40% energy. When using Bountiful Wells it generates Wells equal to the amount of generators you have +1 up to a max of 4. So having 3 grenade generators makes 4 Wells per grenade kill, having 1 melee generator makes 2 Wells on melee kill etc.

You have a potential of 4 slots for generators so you can mix and match them to get the most out of your playstyle. I usually run 3 grenade generators along with Enduring Wells just to make sure I can collect them more reliably but the choice is up to you!

#Benefits

  • Generic mods require little investment into masterworked armor.

  • Very basic gameplay loop that passively gives you gain without complex activation methods or timed damage windows.

  • Your allies gain the same benefits you do for free! If they match your subclass they're also getting 40% ability charge for all abilities on pickup and

... keep reading on reddit ➑

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πŸ‘€︎ u/NaughtyGaymer
πŸ“…︎ Dec 14 2021
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Adding generics defeated the objective to have a "strongly typed" language. Developers like me will use any instead of defining a struct. old.reddit.com/r/golang/c…
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πŸ‘€︎ u/cmov
πŸ“…︎ Dec 20 2021
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Found these on my washing machine this morning…tiny, dark brown/black-ish round objects. I thought mouse poop or some kind of seed but I’m not so sure. Any clue what this might be? reddit.com/gallery/r0gecn
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πŸ‘€︎ u/sooooocal
πŸ“…︎ Nov 23 2021
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Apex players when heirlooms aren't generic sharp objects [I made the gif, not sure if it counts as OC since clips are from breaking bad]
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πŸ‘€︎ u/Giacchino-Fan
πŸ“…︎ Dec 14 2021
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TIL that lightspeed is not a total limit on all things moving in the universe but rather only on objects and energy. The inflation of space or the movement of space can travel theoretically at exponentially faster speeds than light and dark energy may be responsible. space.com/17884-universe-…
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πŸ‘€︎ u/drakesylvan
πŸ“…︎ Aug 26 2014
🚨︎ report
Chinese yutu rover spots mysterious object "hut" on surface of the dark side of the moon

https://www.scmp.com/news/china/science/article/3158627/chinas-lunar-rover-yutu-2-mission-investigate-mystery-object-far

Theres always been chatter of a secret alien "base" on the dark side of the moon so i thought this was interesting.

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πŸ‘€︎ u/LivePear4015
πŸ“…︎ Dec 07 2021
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A 500 pound object accelerated to 30371271.046526 m/s will give you a combined energy of 25 megatons, equivalent to a B41 nuclear bomb
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πŸ“…︎ Dec 06 2021
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Energy of an object falling in an arc

Ok so I watched a video from the YouTube channel β€˜How Ridiculous’. They built a giant 3000kg hammer standing 7 meters tall standing at a 90 degree angle. What they do is they release the hammer and make it fall onto random objects. What I wanted to work out is how much energy the hammer has when it impacts. I tried working it out using the formula for GPE and got a value of 323,253 J. I don’t know if this is correct however due to it not being a falling object but it’s rotating through 90 degrees. Could someone help me out?

Video link: We Built a GIANT Hydraulic Hammer That Smashes (How Ridiculous)

My working out: The object falls a total height of around 10.995m based on the circumference of the arc from the height (7m) and the roughly 90 degree fall.

GPE = 3000kg x 9.8N/kg x 10.995m = 323,253 J

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πŸ‘€︎ u/StewySphinx65
πŸ“…︎ Dec 22 2021
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Discord’s website presents the UI in this deep purple colour with bubbly elements, meanwhile we have a more generic dark grey design. How would you feel about a redesign to fit the former? reddit.com/gallery/rq21qu
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πŸ‘€︎ u/gabcrem
πŸ“…︎ Dec 28 2021
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How to get rid of dark energy in the middle of the night?

Hello! My boyfriend just woke me up and told me he had repeating nightmares about an item that he kept finding in them. Shortly after he found this item, the same entity came to kill him. The entity seemed familiar and had a strange voice. He woke up with fear of something in the bedroom and woke me up to cleanse it. I have put protective crystals in the bedroom, put my protection jar on the bedstand and smoke cleansed our entire house. We both still feel a heavy energy in our bedroom but the rest of the house seems normal. My boyfriend (who is a sceptic btw) feel someone pushing him on de shoulders when he enters the bedroom, he also feels like someone is watching from outside. What else can i do right now to make it go away?

Edit, my boyfriend just mentioned he worked on an abondend worksite today. Now that he said that i did feel most dark energy coming from the clothes he wore today. I already cleansed him but he still feels the dark energy en someone pushing.

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πŸ‘€︎ u/Ok_Moment_7640
πŸ“…︎ Dec 15 2021
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Will JWST help anyway in deepening the understanding of dark matter and dark energy?
πŸ‘︎ 62
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πŸ‘€︎ u/neotheseventh
πŸ“…︎ Jan 11 2022
🚨︎ report
Generic wrestler A beats Generic wrestler B on a loaded episode of Dark wrestlingnews.co/aew-news…
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πŸ‘€︎ u/saturdaynightr
πŸ“…︎ Sep 12 2021
🚨︎ report
Is it possible to have a generic Callback type where the type of the object is determined at compile-time?

So say I have a settings object which stores all the callable objects, so it should look something like

struct Callback;

struct settings {
    Callback header_cb;
    Callback body_cb;
};

struct Callback {
    // Implementation
    
    template<typename... Args>
    int Call(Args... args){
        // callableObject(args...);
    };
};

Is it possible to implement something of that sort. Initially I though I could use std::function but that too needs type to create the object.

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πŸ‘€︎ u/me_crdy
πŸ“…︎ May 15 2021
🚨︎ report
Is there a standard facility for a generic object holder?

The name "generic object holder" might not be the best one, but let me describe the problem; I want to have a facility that:

  • Creates suitable memory to hold a compile time known object
  • Defers construction until I explicitly request it
  • Does not use the heap
  • Is able to replace the object that resides into its memory with a fresh one

The needs stems from use cases like:

  1. I want to defer construction
  2. I want to replace an object after an exception but its type does not allow copy assignment so I'm stuck with the original instance
  3. I don't want to use the heap but I need to create a different version after some error and the solution of holding instances in a vector, only to evict the non valid ones seems wasteful

If all this sounds a bit abstract let me show what I'm thinking as a first implementation:


template <class T> class alignas(T) Holder
{
  char _data[sizeof(T)];
  bool initialized = false;

  void destroy() {
    if (initialized) {
      (reinterpret_cast<T*>(_data))->~T();
      initialized = false;
    }
  }

public:
  ~Holder() { destroy(); }

  template <class... Args> void make(Args &&...args) {
    destroy();
    new (_data) T(std::forward<Args>(args)...);
    initialized = true;
  }

  T *operator->() &  {
    return initialized ? (reinterpret_cast<T*>(_data)) : nullptr;
  }
};

  • Is there any hidden UB in my approach?
  • Is there a more succinct way of achieving this?
  • Does the standard library provide a component specific for this case?
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πŸ‘€︎ u/PiterPuns
πŸ“…︎ Nov 08 2021
🚨︎ report

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