A list of puns related to "G. L. S. Shackle"
Edit: As of 3:16 PM EST, the Developers have released a Hotfix to the servers adjusting the production rates of Resource Mines. The message below was written prior to this Hotfix, and does not include data of the new rates. L.O.G.I. will begin analysis of them and update this post accordingly.
Dear Siege Camp,
We write this letter in haste following the discovery of the Resource Mines' productivity change. While we wanted to allow breathing room until the New Year to respond to our Open Letter, this latest change compels us to request immediate Developer intervention.
Over the last 24 hours, we have gathered data to understand how the new Resource Mines work. We are shocked at just how low the rates have gone. The fact these changes were not only pushed through to Live, but also deemed unnecessary to disclose in the Patch Notes, further cements our point that Logistics in Foxhole is severely neglected, and is in desperate need of community involvement.
For over a year, it has been understood that Resource Mine rates were designed around player activity levels from 300-1,000. War 71 marked the first time we saw Resource Mines reach 2 resources from a single Litre, or 'Tick', of Diesel, with 6 resources from 1L / 1 'Tick' of Petrol. Since that time, the player population only continued to increase, but the rates never changed with it.
With Update 47, Resource Mines have become so unproductive that a population count of 1,100 provides less resources compared to pre-Update 300 player population. The worst thing for any fuel-truck Logi to hear is a Litre of Diesel/Petrol providing nothing in return. As if to make Resource Mines even more unrewarding, Petrol mining was extremely nerfed. Pre-Update, Oil 'barons' were well-rewarded for refining cans and increasing Mine efficiency by 300%. Post-Update, Petrol's efficiency being 150% on average has made its use deeply questioned.
Scarcity in Foxhole is a worthwhile challenge for players to work around. Artificial Scarcity - the dynamic adjustment of resource availability - removes player agency, and is an unrewarding gameplay experience.
L.O.G.I. was formed to prevent these situations blindsiding players that want to enjoy Logi. Not only was this change done without allowing players to properly give feedback, but it was also done in secret behind the perception of 'better Resource Mines'. We are not asking for you to hand us a "black box", prec
... keep reading on reddit β‘yes.
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*continues to be lazy*
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