A list of puns related to "Sundjata"
Hey Folks,
I finally completed the Sundjata Missions, Mission 5 on Hard for the Achievment, I got the Achievment for Mission 4 and 5.
M4 - have 100 Gbeto Warriors
M5 - Finish the Mission on Hard
So I completed the 5 Missions and I should have finished the Campaigne, but On the Campaigne Select Screen (Where you can Choose which one you wanna play) has a Bronze Coin which means I have done all the Missions but on the Mission Select Screen there is no such coin on Mission 5 itself.
On 1 - 4 I have those Coins, and I replayed the Mission again but still no "Campaigne Achievment" or this completion Coin.
Is this a bug, and if yes, can I do something about it?
In second game of the second Hidden Cup Ro16, the player operating under the alias Sundjata picked Celts and tried a crazy and ill-fated landing play against Harald Hardraade's Italians. The casters speculated that this was a result of the player having no confidence in their water play, which may be true, but I think there is a better explanation based on how the draft played out.
Harald opened by banning Vikings, then used his first two picks on Italians and Portuguese. These are widely regarded three of the best water civs, if not the three best. This suggests that, regardless of whether Sundjata was confident in his water, Harald was very confident in his water and invested heavily into it in his drafting. Sundjata could have picked another good water civ like Koreans, or sniped Italians/Portuguese, but I think he made a strategic decision to instead pack his picks with very strong civs for the other maps and go for something crazy on Islands. This doesn't necessarily require him to be someone with little/no confidence in his water play as the casters suggested, he could have been an average or even competent water player but simply concluded that his opponent was a superlative water player based on his draft and deciding to cede to him on his strength in exchange for having a better civ pool overall (which he pretty unambiguously got).
I think this is a better, or at least more complete, explanation of this "crazy" move than Sundjata just being a bad water player. Maybe he is, and it makes even more sense in that context, but regardless I think the draft helps explain it. Let me know what you think.
I have been struggling with this scenario, especially since I have taken it as a challenge to save the 5 towers at the start.
I know saving Mema princess gives us Gbeto spam and the scenario is pretty much a wrap from there on, but I was wondering if anybody had managed to save the 5 towers and prevented the Malian Traders' base from being 'burned to the ground'.
I tried it in the following ways:
I also have to make additional army (knights, xbows, or longswords) to kill shotels and halbs that try to kill the rams.
Regardless of whichever approach I use, I either am unsuccessful in getting all 5 towers within minute 21 (when Sumanguru attacks) or saving the Traders' base in the few minutes that remain even after destroying all 5 towers.
Is this scenario bugged? Or is that an objective that can never be met and we are supposed to let them die? I am curious to know what strats anybody who has completed this has used.
The African kingdoms campaigns is not so consistent on it's levels. Portuguese one is boring, Yodit is the second best and Tariq is all about razzias and fortress enemies.
I didn't found a map about the battle of Kirina but the creator made a good choice with the map. Interesting that on definitive edition it became easier on Hard without Galleons but Fast fire ships to survive on Water
https://steamuserimages-a.akamaihd.net/ugc/1685996624967623849/BF23FB3D96DBB214E9D75B1CB878C8730D3B743B/
I had the same issue with the berbers and ethiopians campaigns as well some weeks ago.
Edit: I use DE
I just beat Sundjata 1 on Hard in DE, after many, many retries. The final attempt took me 3.30 hours of grinding my teeth and pounding the table with my fists. Sundjata actually died at one point, but the mission seems to be bugged because it didn't end.
My initial TC simply got flattened every time, so I deleted it and built a new one near the relic to the northwest. Then a market and blacksmith, a Castle asap, got Fletching, Bodkin and Tigui, then a university for Murder holes, Masonry and Ballistics. This let me survive the non-stop onslaught of Knights and archers, I used Sundjata to kite them around until they died, but it barely left me any time to produce with my villagers because I had to garrison them every time. So I trained a couple of monks and walled them in next to the castle, now every wave got me a free Knight and that helped a lot. I scouted the gold in the western mountains and eventually bought enough stone to build a castle there as well. With my villagers safe I could farm there too without getting attacked, and that finally gave me the income to produce military. Gbetos and Pikemen were nifty, but in the end I resorted to spamming Knights.
Now I'm on the second mission and it looks like the first one was just a warmup for a truly insane campaign. Are all the African ones this tough or am I just bad?
Every time I progress into this mission it crashes (around the 46 minute mark on my game) I've saved the game right before it crashes and it always happens.
Are these missions always this way? The first mission gave me no crashes.
I just beat it on moderate and it took me something like 10 tries. I ended up doing a 4-TC boom to get enough momentum to build a couple castles + gbetos and then start spamming pikes until I could hit imperial and push forward. It also required a ton of abuse of the AI getting distracted by any unit wandering around. (I just started sending sacrificial villagers everywhere to build barracks that they probably wouldn't complete to split up the enemy army and make them easier to pick off with my early gbetos.)
How on earth are you supposed to be able to fend off that initial attack on the fifth and final campaign level? Theyve already got cavaliers, two handed swordsmen, and pikemen. how could i fight that off with measly castle age troops?
I've worked through the Sundjata campaign the past few days and had a blast. I got through the first four levels no problem but then I encountered the massive difficulty spike in level 5. Sumanguru is simply too powerful; he starts in Imperial, sends constant two handed swords and cavaliers at you whilst you're struggling to field knights and longswords. All whilst being attacked at sea and desperately scrambling to get to Imperial so you can at least try and fight back. Are there any hints and tips for this campaign?
Regards
Sundjata 4 was really hard. Sumunguru gets a ridiculous amount of resources, the pop limit is 125, and your starting position has spitefully bad woodlines. Took me an hour 26 minutes to beat, i believe it was my third try..
And the colors, are BUGGED (players do not match their chat messages, sumunguru is purple and so are you. So i set them to friend foe colors at some point because the regular colors are messed up. Grey messaged me saying give me 2500 food. I sent him over 4000 before I realized my mistake, that i was in friend foe mode lol
Sundjata 5. Bit of a letdown, actually. It looks just like the rise of rome campaign, but sumunguru is waaaaay weaker. Ended up i was massing galleons, landed and winning handily. AI made one land push, which was easy to beat (well i did lose a castle, so there's that)... . if it's supposed to be that easy, I can understand, because sundjata 4 was hell, but I remembering eles and centurions etc landing on my island, kicking my ass, and having to fight off triremes with scout ships. Did feel nice to be the overpowered one for once though.
I have pillaged all the Djenne villages with resources stockpiles but I have not triggered any villages with captured villagers. However after I started to build an army and launched an attack on Djenne markets, Djenne was activated and said "You have freed the villagers Djenne" while I actually did not. Is this a bug or a mechanism deliberately making the level more difficult?
In the third Sundjata mission, where you start by raiding villages and later have to destroy the markets in the large green city, the AI surrenders before I can complete the objective.
Anyone else encountered this? I don't know what I did, it seems like I bored the AI to death. I play on Moderate and establish my base in the top left where the gold mine is. Walls, a castle, some towers. The AI keeps attacking while I make some Trebuchets and build my army to attack the markets. Then at some point the AI surrenders and even if I destroy the markets it does not trigger victory.
Are there certain conditions that make the AI surrender, even in the campaign? Did I block vital resources or something? My only way to beat this scenario is if I can do it much faster, but it takes some time to establish your town because you have to build everything from the ground. I think this mission wants you to build in the top right but I don't know if it matters.
I usually like to take it slow in campaign mode. Would really suck if there's an invisible timer or something.
Playing through mission 4, I rescued the Mema princess, got her back to the castle, and then some Elite Gbetos started spawning... and then didn't stop.
I finished the scenario with a 650/125 population, almost all of that Gbetos. Is that a bug, or is it really supposed to happen?
I don't want to step on anybody's toes here, but the amount of non-dad jokes here in this subreddit really annoys me. First of all, dad jokes CAN be NSFW, it clearly says so in the sub rules. Secondly, it doesn't automatically make it a dad joke if it's from a conversation between you and your child. Most importantly, the jokes that your CHILDREN tell YOU are not dad jokes. The point of a dad joke is that it's so cheesy only a dad who's trying to be funny would make such a joke. That's it. They are stupid plays on words, lame puns and so on. There has to be a clever pun or wordplay for it to be considered a dad joke.
Again, to all the fellow dads, I apologise if I'm sounding too harsh. But I just needed to get it off my chest.
Do your worst!
I'm surprised it hasn't decade.
For context I'm a Refuse Driver (Garbage man) & today I was on food waste. After I'd tipped I was checking the wagon for any defects when I spotted a lone pea balanced on the lifts.
I said "hey look, an escaPEA"
No one near me but it didn't half make me laugh for a good hour or so!
Edit: I can't believe how much this has blown up. Thank you everyone I've had a blast reading through the replies π
It really does, I swear!
Theyβre on standbi
Buenosdillas
Pilot on me!!
So I was playing Arena and befriended a guy and we talked about campaigns. I have all medals and all but one achievement (Rome was...) and he is in the process of beating campaign sets as they were released. As I was giving my piece of advice and describing them, I figured I would rate them according to... well my own liking.
8.African Kingdoms
Yeah, I don't like Yodit mission design. Staying in Feudal is bad, beating Dagnajan is ridiculously easy when he is the first unit in the army and the last mission completely wastes the size of the map. The second mission is decent, even though I am not fond of the Tent mechanic and 4th mission is... about resource deprivation which would be fine a different campaign, but becomes annoying if the rest is bad. Also reminder that Yodit 1 medal bug was a thing.
And I don't like ram pushes and infinite spam. So I don't like Tariq. The second mission was cool because those Wonders made you work for it and it was nice getting the occasional pair of Trebs. I cheesed the Pyrenees with the hero unit and I am not ashamed.
I don't hate Francisco (especially the second mission was cool), but the saving grace of this campaign is Sundjata.
Yeah having BBCs is not really accurate, but I don't care. Gbetos are an incredibly fun unit to use. A mobile unit which is improved by Arson is rivaled only by Tarkans. This is actually the only campaign where my favorite mission is not the second one - it's close though, but Lion's Den is a really good final mission.Contains probably the most frustrating campaign and the one with the worst mission design.
7.Rise of the Rajas
Picking African Kingdoms dead last was easy, but I was torn here. Some of the Battles of Forgotten saved Forgotten Kingdoms, I can't dunk on Age of Kings, Conquerors is saved by Attila, Lords of the West has as many lowlights but i has more highlights.
However, my hatred for Bayinnaung final mission was the deciding factor. I felt satisfaction when I beat 4 out of 5 last missions where I missed gold medals. Kotyan 2,3 and Bari 4,5. (Bari 4 was largely an issue because of the wall bugs at the time I started to play it). But Bayinnaung was just relief that it's over. I never want to play that thing ever again. Other than that I only remember the first mission from it, because I used about 1/8th of the map which felt kinda sad...
Gajah Mada... as much as it is a story of spam, I actually don't mind it that much... especially since I played it with origina
Dad jokes are supposed to be jokes you can tell a kid and they will understand it and find it funny.
This sub is mostly just NSFW puns now.
If it needs a NSFW tag it's not a dad joke. There should just be a NSFW puns subreddit for that.
Edit* I'm not replying any longer and turning off notifications but to all those that say "no one cares", there sure are a lot of you arguing about it. Maybe I'm wrong but you people don't need to be rude about it. If you really don't care, don't comment.
When I got home, they were still there.
What did 0 say to 8 ?
" Nice Belt "
So What did 3 say to 8 ?
" Hey, you two stop making out "
I won't be doing that today!
[Removed]
You take away their little brooms
This morning, my 4 year old daughter.
Daughter: I'm hungry
Me: nerves building, smile widening
Me: Hi hungry, I'm dad.
She had no idea what was going on but I finally did it.
Thank you all for listening.
There hasn't been a post all year!
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