AMD Navi 31 GPUs (Radeon RX 7900 XT?) Could Boast Multi-Chip-Module Design with 10,240 Cores and Much Improved Ray Tracing

3DCenter.org has shared a rumor suggesting that AMD’s Radeon RX 6000 Series successors could feature a multi-chip-module (MCM) design, which is similar to what NVIDIA is reportedly planning for its β€œHopper” family of next-generation graphics cards. The speculation stems from Kepler_L2, who claims that red team has had a working version of Navi 31 since early 2020. He also revealed that the top SKU, which may very well turn out to be the Radeon RX 7900 XT, boasts a pair of 80 CU chiplets for a potential total of 10,240 Stream Processorsβ€”5,120 more than the current Radeon RX 6900 XT flagship.

https://www.thefpsreview.com/2021/01/23/amd-navi-31-gpus-radeon-rx-7900-xt-could-boast-multi-chip-module-design-with-10240-cores-and-much-improved-ray-tracing/

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πŸ“…︎ Apr 22 2021
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Semiconductor Engineering: "What Does It Take To Build A Successful Multi-Chip Module Factory?" semiengineering.com/what-…
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πŸ‘€︎ u/Dakhil
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POET Technologies brings light speed to cloud service providers & data centers. A novel platform that allows the seamless integration of electronic & photonic devices into a single multi-chip module using advanced wafer-level semiconductor manufacturing techniques and packaging methods.........
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πŸ‘€︎ u/Snoo_73630
πŸ“…︎ Jun 22 2021
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Kopite: next-gen Nvidia Gaming GPU's will still use a monolithic die, not MCM (multi-chip module), and they are not Hopper. twitter.com/kopite7kimi/s…
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πŸ“…︎ Dec 12 2020
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So you are worried of bending a CPU pin? Here is a giant from the past, a ~12000 pin supercomputer multi-chip module from Hitachi
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πŸ‘€︎ u/vanarebane
πŸ“…︎ Mar 12 2020
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MI200 based on multi-chip module aka chiplets igorslab.de/en/even-bigge…
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πŸ‘€︎ u/patrickschur
πŸ“…︎ Jun 28 2020
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NXP unveils 2nd Generation RF multi-chip modules newelectronics.co.uk/elec…
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πŸ‘€︎ u/Mountain_man007
πŸ“…︎ Dec 04 2020
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AMD’s Navi will be a traditional monolithic GPU, not a multi-chip module pcgamesn.com/amd-navi-mon…
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πŸ‘€︎ u/Dangerman1337
πŸ“…︎ Jun 13 2018
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AMD’s Navi will be a traditional monolithic GPU, not a multi-chip module pcgamesn.com/amd-navi-mon…
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πŸ‘€︎ u/Nekrosmas
πŸ“…︎ Jun 13 2018
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First photos of the new Intel-AMD multi-chip module surface notebookcheck.net/First-p…
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πŸ‘€︎ u/NarenSpidey
πŸ“…︎ Nov 11 2017
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First photos of the new Intel-AMD multi-chip module surface notebookcheck.net/First-p…
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πŸ‘€︎ u/NarenSpidey
πŸ“…︎ Nov 11 2017
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AMD’s Navi will be a traditional monolithic GPU, not a multi-chip module pcgamesn.com/amd-navi-mon…
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πŸ‘€︎ u/MoonStache
πŸ“…︎ Jun 13 2018
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Nvidia's 36 Chip RISC V Nueral Network Accelerator Paper | A 0.11 pJ/Op, 0.32-128 TOPS, Scalable Multi-Chip-Module-based Deep Neural Network Accelerator with Ground-Reference Signaling in 16nm [PDF] research.nvidia.com/sites…
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πŸ‘€︎ u/dylan522p
πŸ“…︎ Jun 16 2019
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Nvidia's 36 Chip RISC V Nueral Network Accelerator Paper | A 0.11 pJ/Op, 0.32-128 TOPS, Scalable Multi-Chip-Module-based Deep Neural Network Accelerator with Ground-Reference Signaling in 16nm [PDF] research.nvidia.com/sites…
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πŸ‘€︎ u/dylan522p
πŸ“…︎ Jun 16 2019
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Nvidia Multi-Chip-Module GPUs In The Works, Could Be The Way Around Moore's Law segmentnext.com/2017/07/0…
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πŸ‘€︎ u/rattlesnake_906
πŸ“…︎ Jul 04 2017
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Intel Is Reportedly Working On A Multi-chip Module Integrating An AMD GPU youtu.be/SlWUPnUE6zA?t=2m…
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πŸ‘€︎ u/BadReIigion
πŸ“…︎ Dec 25 2016
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Research: Multi-Chip-Module GPUs for Continued Performance Scalability research.nvidia.com/publi…
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πŸ‘€︎ u/JohnnyZee
πŸ“…︎ Jul 04 2017
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Intel Is Working On A Multi-chip Module Integrating A AMD GPU - Ryzen ES Was Benchmarked With A Fury X With 3.4Ghz Max (pcphardware) youtube.com/watch?v=SlWUP…
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πŸ“…︎ Dec 25 2016
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First photos of the new Intel-AMD multi-chip module surface notebookcheck.net/First-p…
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πŸ‘€︎ u/NarenSpidey
πŸ“…︎ Nov 11 2017
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Benchlife saying Intel CPU + AMD GPU Multi-chip Module is on it's way. benchlife.info/intel-kaby…
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πŸ“…︎ Apr 04 2017
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The chip-printer has arrived!!! ...almost. Startup zGlue does custom multi-chip modules in small packages.. design-reuse.com/news/454…
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πŸ‘€︎ u/GrendelKeep
πŸ“…︎ Jan 16 2019
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Nvidia evaluating multi chip module GPU designs hexus.net/tech/news/graph…
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Couldn't Multi-Chip Modules be a stepping stone to the elusive chip-printer?

If a supplier could stock all the parts you needed for a design in their unpackaged die form, couldn't they die-attach them into a large IC package, have an automatic wire-bonder connect them up, and ship you the part? Most of your design would then live inside this one IC package, and a few peripherals (LEDs, connectors, etc) would be on the PCB. Maybe it's cost-prohibitive at this point, but I suspect there aren't many technical problems that couldn't be overcome.

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πŸ‘€︎ u/GrendelKeep
πŸ“…︎ Mar 16 2015
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How to arrange multi-tool modules FYI
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πŸ‘€︎ u/gggvandyk
πŸ“…︎ Nov 22 2021
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Publishing multi-module Android libraries with Jitpack is so simple. Why not to use it?

I was recently faced with the daunting task of publishing my multi-module open source library. Or so at least I thought it was daunting... I remember almost a decade ago researching how to publish libraries and after a few hours, I was lost and just gave up (lol). Now, I discovered JitPack. I was skeptical at first thinking that there is no way on earth that it can be this simple. BUT IT IS! And I am HYPED!

All you'd need to do is add the maven-publish plugin in the modules you want to publish and five additional lines of copy-paste groovy code. In total, six lines of groovy code (for a basic publish setup). Here is a 90 second (edited) video to demonstrate!

Publishing a multi-module library project with JitPack in 90 seconds.

The official JitPack Android sample project has a lot of unnecessary stuff. So, I created a sample project for this that only contains the bare minimum. Maybe you'll find it useful?

https://github.com/vestrel00/jitpack-publish-sample

Here are the commits of interest;

So, back to the ultimate question(s) of all time. Is there a reason why not to publish with JitPack?

  • Does it not work for more complex projects?
  • Is it not simple enough?
  • Is the community moving away from it instead of towards it?!
  • IS IT GOING TO BE DEPRECATED (please tell me it isn't so)?!
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πŸ‘€︎ u/vestrel00
πŸ“…︎ Jan 02 2022
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First Level Interconnects in the Complex Hybrid Market: Semiconductor and Multi-chip Module packages. futuristech.info/first-le…
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πŸ‘€︎ u/RealtechPostBot
πŸ“…︎ Aug 02 2014
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Challenge of Change opening module - a 9 projector multi-image slide show (1980)s - business presentation created to motivate employees youtube.com/watch?v=g3G81…
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πŸ‘€︎ u/1984z
πŸ“…︎ Jan 09 2022
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OPEN HARDWARE MULTI-MODE 555 MODULE (Design files inside)
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πŸ‘€︎ u/soubitos
πŸ“…︎ Dec 10 2021
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Multi-module will speed up build times they said v.redd.it/blh0thzniz081
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πŸ‘€︎ u/Muco53
πŸ“…︎ Nov 21 2021
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Multi-Out Drum Modules??

Are there portable drum modules which are desktop/standalone (aka not eurorack) and have individual channel outs? I own a Model:Cycles and this is my biggest gripe with it: all l I get is a stereo mix of the machine, which makes mixing it a bit tricky. Erica Synths LXR-02, AudioThingies DoubleDrummer and Yamaha DX200 share the same limitation - is there anything smaller than say a DRM1 or a Pulsar-23 with individual audio outs per channel?

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πŸ‘€︎ u/ghalestrilo
πŸ“…︎ Dec 26 2021
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Cable Clutter: Does anyone make mini-snakes / multi-cores for dense parallel module-to-module patches?

I'm looking to reduce cable clutter. Sometimes there are two modules which have a lot of ins and outs which have parallel signal paths. These could be reduced to one multicore.

Picture an Endorphin.es Ground Control Sequencer running 8 triggers out to a Queen of Pentacles - there would be parallel cables running from each GC gate to each QoP drum input.

It seems to me that these would be far better in an 8 core multicore, or "mini snake". I know that for Case to Case connection we have a nice Cat6 based breakout solution from Intellijel and Doepfer

But I'm looking around to find a minijack multicore of common lengths such as 30cm / 50cm for in-case traversal and nobody seems to make one.

Has anyone bothered to create one yourself? It seems like a multicore with common ground/shield/insulation would be much smaller than bundling 8 cables with those grounds and insulations duplicated (increasing circumference)

QUESTION , has anyone made a minijack multicore, or does anyone know of a supplier which would work for eurorack?

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πŸ‘€︎ u/Angstromium
πŸ“…︎ Jan 18 2022
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Ring counter still bounces after disconnecting the clock line from the RC circuit on the RAM module, adding 0.1 uF capacitors between VCC and Ground on all the power rails and a larger one at the power input. All timers are NE555P chips. Any further helpful suggestions are very much appreciated. :) v.redd.it/qaqke5688q381
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πŸ‘€︎ u/Stefo84
πŸ“…︎ Dec 05 2021
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Pixel 6 Tensor Chip- The Multi-Tasking Beast of 2021 youtube.com/watch?app=des…
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πŸ‘€︎ u/IamVenom_007
πŸ“…︎ Nov 27 2021
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Multi track recording module?

Howdy space Cowboys. Which mixer modules do you know of, allow for direct multi track recording? Basically which modules do have an AD/DA converter on board which can also communicate with a soundcard or computer directly.

Second question. Do you believe that the sound quality would suffer from such modules over a direct input into a multi track soundcard, say from RME for example? Background noise is a huge issue with eurorack. At least with my setup. Though new power supply and switching certain modules for better ones made a huge difference already.

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πŸ‘€︎ u/username1573
πŸ“…︎ Dec 12 2021
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What's going on inside "multi-cell battery monitoring chips" from places like TI, that allow them to cheaply and easily display battery cell voltages of series strings, compared to how difficult it is to layout an accurate circuit for yourself to achieve this? With say, an Arduino or the likes...

I mean... those chips are SOOO tiny! On a breadboard, for example, you need voltage dividers... or opto-isolators... or other things I don't know about. Ends up being a large device. I've scoured electronics forums, battery forums, engineering forums, and no seems to have an idea/circuit that even competes with those tiny, cheap chips. How are they doing it?

Thanks!

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πŸ‘€︎ u/mjhphoto
πŸ“…︎ Jan 13 2022
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Our ER should triple beat! - "TSMC sees multi-year growth ahead, to boost chip spending in 2022" - Great 4Q for TSMC, AMD's better!

Looks like, as expected, TSMC has reported a great 4Q earnings growth. But more importantly, they've announced to yet again boost investment for 2022 in fabs and demand and growth to be a MULTI YEAR not one of!

https://www.reuters.com/technology/tsmc-q4-profit-rises-164-record-beats-market-forecasts-2022-01-13/

"With what it calls a "multi-year industry megatrend" of strong chip demand boosted by new technologies, TSMC raised its compound annual growth rate targets for revenue over the next several years to 15%-20% from 10%-15%."

Remember this is huge for a fab business which invests tens of billions of dollars yearly, announced $40B this year alone vs $30B in 2021!

Now will this huge growth come from smartphones? Nope! It's cloud computing... It's..AMD!

β€œMoving into first quarter 2022, we expect our business to be supported by HPC-related demand, continued recovery in the automotive segment, and a milder smartphone seasonality than in recent years.” ...

Not smartphones !

https://pr.tsmc.com/english/news/2904

HPC referes to AMD significantly gaining market share plus the TAMs growth on top. Add to this AMD's finally raising prices and the combo is huge revenues growth!

See separate thread Mizuho's analyst tweet on AMD's 20% expected annual growth as being very low and we should see way higher 2022 growth outlook at the ER... especislly as AMD's raised prices too! Smartphones are refreshed yes, Apple and MediaTek will do well but the growth forecast is from AMD! No nVidia's working with Samsung for consumers GPUs making only datacenters GPUs at TSMC not them. Remember AMD is already the second largest TSMC's customer...!

Once analysts see AMD's multi annual growth potential, with guided way higher than their 20% models expected, you'll see big upgrades out...

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πŸ‘€︎ u/TOMfromYahoo
πŸ“…︎ Jan 13 2022
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Upgrade Strategy for Hangars (Bots, Weapons, Modules, Drones, Chips and Titans) 11/2021

GUIDE UPDATE 11/2021

This is the first in a series of r/walkingwarrobots guides , others will follow this month, Please feel free to add your tips/tricks/experience/comments/errors/ etc , Look forward to reading your comments:)

Upgrade Strategy for Hangars (Bots, Weapons, Modules, and Titans)

Tactics / Strategy / Tips

One of the most often asked questions in the subreddit "what should I upgrade?" or some other form of hangar advice.

This is a combination of various people’s ideas and advice which has been passed down almost since the beginning of time (or the sub at least)

Tier 1 Bots and Weapons take ~32 million Ag to max MK1. Think Punishers, Magnums, and any robots without a Passive module slot.

Tier 2 Bots and Weapons take ~64 million Ag to max MK1. Storms, Tarans, and robots with 1 Passive module slot.

Tier 3 Bots and Weapons take ~135m Ag to max MK1. This would be robots with 3 Passives, like Strider or Fury, and weapons such as Vipers, Halo

Tier 4 Weapons take ~170 million Ag to max, and Tier 4 Bots take ~200m Ag to max. Three passive modules for these robots, and typically the most META weapons. Think Shell, Demeter, Hawk, Ao Jun, Pantheon bots, Sonic, Scourge, Pulsar, Redeemer, Cryo, Dragoon, Toxic, and Ember weapons.

Double this cost, and that’s the total upgrade price of a full MK2 level 12 weapon or robot.

Bots and Weapons

MK1 Weapons will generally provide around a 10% damage increase per level. Robots gain speed until level 12, but gain only around 6% durability (i.e., hit points or health) per level. This is before MK2.

These effects are cumulative during MK1, so the higher the level then the higher the returns. Think Compound Interest, since a 10% gain on level 11 gear is going to be higher than a 10% gain on level 2 gear just because you’re adding 10% to a higher number. It is an exponential return, and weapons have a 4% higher exponent per level for their gains. By the time weapons have made it from level 1 to 12, they have increased their damage by around 282% while robots have only gained around 160% health (not taking MK2 into consideration). This is one of two reasons why people generally say to level weapons before robots.

The second reason people generally say to upgrade weapons before bots is that damage is your main source of silver income from matches. In many cases the health of the robot is only there to provide your weapons a suitable structure with which to fire from. Once a bot's maximum speed is achieved

... keep reading on reddit ➑

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πŸ‘€︎ u/redsteal1
πŸ“…︎ Nov 10 2021
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INFO on Multi module configuration in Android

I am currently working on a project already being used by customers for a firm. The application is becoming increasingly complex by the day because of lots of upcoming features . i decided to migrate the project to a multimodule project . because of this and also because there are other android developers that will soon join the team. I have worked on several multimodule project before . but this is the first time i am creating one myself. I guess what i am trying to say is that does anyone have advice or materials that will help me in doing this successfully and as painlessly as possible

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πŸ‘€︎ u/rakenig
πŸ“…︎ Jan 07 2022
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Here's my 3D printed, multi-module, VR simpit (info in the comments) reddit.com/gallery/q5s0gd
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πŸ“…︎ Oct 11 2021
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