A list of puns related to "Weeting with Broomhill"
Hey guys!
I'm somewhat new at jogging and living in Crookes means if I wanna do this outside, I've got to accept there's gunna be hills.
That being said, I'd love to avoid inclines as much as I can whilst staying in this general area.
May be a big ask living in Sheffield but is there any jogging routes around the S10 area which aren't overly hilly?
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Olive.
I do the kickoff and then try to carry the ball through to goal as if I'm fighting past defenders, and if I miss or lose possession, then I switch sides and play as the other team , rinse repeat...
Just got my 3rd ace yesterday with a star mako 3 (all air) First time getting a ace with a mid range. My two other aces are with a star wraith and glow marwede firebird. Just wanna see what discs treat you guys well!!
If you're wondering what I meant by Ludonarrative Resonance, it's this: games that do such a good job of marrying the gameplay and narrative experiences that they don't feel like separate/distinct things.
For example, in a game like Red Dead Redemption 2, there's a distinct sense that the gameplay serves the story being told, and the story could work just as well as a movie or a video game. The interactivity of the game doesn't enhance the story experience in a significant way.
Contrast this with a game like Hades, which has a narrative structure that works only because it's a video game.
It's a roguelike, so everything from power-ups to the levels is randomised. However, the game changes things up by having random charactersβwho also play a key role in the storyβbe part of the gameplay loop as gods giving you those power-ups.
On top of that, you also have this very complex dialogue system that reacts to everything I do, so characters notice and respond to my actions in-game.
This results in a game where the main plot, the side stories, the characters, and the dialogue are all connected fundamentally to the gameplay. Story never interrupts gameplay, but is an integral part of it.
Hades could have gone the easier route and just added cutscenes every time you finished a run, but the game is so much better because of this careful design work.
P.S. I understand this sort of unique design wouldn't work or would be too time-consuming for many games, but it's an ideal that more games should strive for, in my opinion.
P.P.S. If you're interested, you can check out my video on this topic.
I work at a very large company and found out that we are going to be using a particular crypto for some pretty interesting use cases. This news has not been made public and I don't think it will for some time.
I had personally heard of the coin (and no, I'm not going to say which one it is, this post isn't here to shill, just to get some information and feedback), but I didn't have any intention of buying it since its pretty small market.
Would there be anything wrong with buying it now? If I'm just buying it based on information I have that others outside of my group don't.
Edit: very large might be a bit misleading. It's not like Facebook or Google. But it's a Fortune 500 company.
I recently walked into Winners on Yonge and Eglinton to pick a gift for my co worker. Surprised to see such a low price on many winter items.
Why are the prices so low compared to elsewhere?
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