A list of puns related to "The Outpost (2020 film)"
It just seems like the easiest way to clear out the enemy whilst keeping their technology undamaged.
Hola! I'm just a player :) I'd like to ask if the outposts in total war 3 enable you to aid your ally when he is sieged by controlling the part of the garrison you provide to them. And if not do I would like to recommend that they do.
This would enable you to feel the experience of having an ally more as you get to defend their city and have more interactions with them, as opposed to the option of the AI utilising your soldiers automatically, which generates no emotion in the player except the sigh or the yay that the settlement and thus the outpost got razed or destroyed.
This interaction would allow the player to feel the world is more alive and alliances matter, at no cost :) tyvm
Play. Adventure. Brigantine. Open Crew. Set Sail.
Ahoy! What does everyone want to do?
(Silence)
Paint the ship. Buy storage crate. Raid the outpost's barrels.
What does everyone want to do?
(Silence)
Make futile efforts to raise an emissary flag. Pray for someone to so much as *look* at the voyage table
What does everyone want to do?
(Silence)
Leave game.
This system is shit imo. I can fight and do my best and still never get a chest. Fine I aint in top 20, but I try my damn best. How unrewarding OPR feels to me. I now need to "build" a bunch if I want points for chest.
Since 2007, Kamadan is the most used place to trade, sell and buy items from players, as the biggest economic outpost.
But ... Why ? Embark Beach or the Great Temple of Balthazar would be a better place for the business market.
Embark Beach inter 1 would even be better. Why staying in the American districts while there are international ones ?
Kamadan is really annoying with those traders/merch far from the storage.
Which city/outpost would you rather have as the marketplace, the main place for trades in Guild Wars 1 ?
For me its fc 5 followed by fc 6. Montana just hits different
other weapons need a damage buff
my solution: dont nerf warhammer/greataxe but buff everything elses light hits (example buff fire staff light hit by 300-500dmg and it will be perfect)
people getting owned by fire staff in WPVP but dont realize how poo it is in outpost rush
the radius for towers and outpost, wards etc its important to playing the game. Its not anywhere near the level of 'X cosmetic is broken'
As the title says, please either remove or nerf the Brute in Outpost Rush!
As it stands right now (even with the slight changes to the Brute) it still dominates the game mode and pretty much dictates who wins when it is placed on the capture points (especially the middle capture point).
In addition, the Brute can chase you from one capture point all the way to the other capture point! It should only patrol the point you placed it, not chase you all around the area. If the Brute is able to chase you all the way to the other capture points, then it also shouldn't 'retreat' and gain its health back when it is pulled away from the point. The number of times I have seen the Brute take damage, step away from the point it was spawned then retreat back to full health, yet it chases further when not attacked!
Those that say 'just get your team to kill it' good luck with that. The number of times I request for the team to kill the Brute and it is ignored. If we are lucky to get the team to attack the Brute, it requires several teams, and then the enemy team just kills you whilst you focus the Brute.
Should not be able to spawn 2 brutes on one point either, the spam fest when you have 2 brutes on both sides of the capture point is just stupid and not fun. They also block the door numerous times which means half the time you can't actually get on to the point (this is the same for both attackers and defenders).
This is meant to be a PVP game mode and the majority of the time the game is dictated by the PVE side (THE BRUTE!).
In my opinion, the Brute should only be allowed to be summoned on one side (not both sides) of the capture points and it should only last at max 2 minutes then it despawns and can't be spawned again on that point. It's so easy to gather the Azoth to summon the Brute but so hard to kill it. If the Brute was only able to be summoned once and had a time limit, it would make the Brute more tactical and would be used more sparingly, rather than spammed over and over.
Just my little rant :)
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