A list of puns related to "T 72 operators and variants"
[ Removed by reddit in response to a copyright notice. ]
So yesterday, I finally finished the challenge for the variant of the AK (which is beautiful)
I still have not found a way to find her in private match ...
I have not looked well or it is an oversight?
After some consideration, I think I made a mistake suggesting the T-72B model 1989. Now I think the B obr.β85 would be a better choice. As shown here, https://cdn.discordapp.com/attachments/278973642967351298/454043383892148235/BTRs_Soviet_AFV_Armor_layout.png the Obr.1985 has no composite armor in the hull, instead, it has spaced armor and ERA.
Two weeks ago I asked if people were travelling overseas and some were but have heard there's been heaps of cancellations from people. Still hoping to get to Europe but looking less likely now!
[ Removed by reddit in response to a copyright notice. ]
Take a look at Virus Glitcher (@virus007p): https://twitter.com/virus007p?s=09
5$= 4 DAMASCUS GUNS Β Β Β Β Β Β Β 1 SHOP VARIANT 10$=8 DAMSCUS Β Β Β Β Β Β 3 SHOP VARIANTS
15$=everything I own
Damscus:Kilo, M4A1, FR 5.56, ODEN, M13, FN SCAR, MP5, PP19 BIZON, AUG(PLATINUM), 725 SHOTGUN, KAR98K, AX 50
SHOP VARIANTS: CERULEAN KILO(BLUE TRACER) , OG M4A1, XRK M4, PATCHWORK FR 5.56,ODEN BAD DREAMS, M13 USA, FN SCAR RED TRACER, RAm7 corrupter, MP5 sand snake, pp bizon wolf bite, SA87 The kraken, PKM baddie and wrong turn, KAR98K long arm, MK2 carbine dusty trail, Dragunov crimson and plague sore, HDR grassy knoll and hadirs right hand
#GKS:
First bloods are easy with this gun. Subs have crazy movement speed advantages in this game which let you get to lanes or headies quicker than the other team. I got 5 first bloods on contraband last night in a 6-1 win. Now, Iβm not a pro or even a good amateur but easy first bloods are clutch. And all you gotta run is GKS, (Reflex), grip, QD, and the op mod. I hit the ship window, mid head glitch, and left side ship and because i hit got to the heady first i got easy picks. Not much more to it than that. You could argue that you can just use an ICR and run with your pistol out, but with this setup you can continuously push and challenge headies without having to swap weapons and get caught with your pistol out.
#Swordfish:
This gun is a delete button. Slap the op mod, (reflex) sight, and quickdraw on this gun, and it doesnβt matter if theyβre on a heady or not; this gun has 0 recoil and is a 1-burst kill, and is also the fastest killing gun in the game at 200ms. I usually play grave, or work B side and everyone who i see is deleted. Again Iβm not good or anything, but this gun makes it so easy.
TL;DR:
Take an hour and play a 10βs lobby (or 8s, whatever) and make a GKS (grip, QD, reflex, and Op Mod) class and a swordfish (QD, Op Mod, reflex) class. If Iβm wrong and the guns suck then i guess Iβve just been playing against bots all night. But thatβs fine. I know Iβm not the best player, but Iβd also like to share something that i think works well, if it can help the community. Tell me what you guys think!
From the Intergalactic Aerospace Expo, Day Seven: Exotic Manufacturers post:
"The Merlin snub fighter, the Khartu-al, both Argos and the entire Mustang lineup are currently flyable in Star Citizen 2.5. The Merchantman, Archimedes and Starliner are awaiting resources for implementation. A third Argo module is in development, as are two further alien ships which will be offered on the human market. There has also been a great deal of discussion about Starliner options, although none of them are scheduled yet."
One of these new alien ships could be the Banu M_____man from the whiteboard if Ben was referring to it when saying something on the whiteboard was misread now that we know the MISC Racer is coming.
Please note that this site uses cookies to personalise content and adverts, to provide social media features, and to analyse web traffic. Click here for more information.