A list of puns related to "Shewhart individuals control chart"
The first option would be what happened in Gen 6, where they removed Steel's resistance to Ghost and Dark. It's also what everyone and their mother suggests here (including myself). They tend to make those changes only when a new type is introduced, but oh well.
The second option would be what happened to the Ice type in Gen 8. I'm a bit rusty on the competitive metagame, but i've heard that Ice is a bit more prevalent in OU due to some better abilities and some new mon that are pretty good despite their typing.
In this Reddit, you will see everything you need COMPETITIVELY for Smash. Yes. I am the same guy who made the 7.0 data tierlist and I'm back BABY. I can't believe it's been 3 years since Smash Ultimate released and 2 years since my last post. Attached below will be my official last DATA tierlists for Smash Ultimate. I used a formulated data spreadsheet with varying functions to determine it and I considered factors like marginal error, placement values, sample size, and etc. I might update it after another year of good tournaments, but who knows. No promises. Either way this is the closest thing Smash will get to a tierlist that is legitimately accurate.
As a final note to ANY person that wants to make a video or talk about my tierlists, you have my permission. However, if you could look at the stagelists as well and spread the word to the public/ TO's because the 1st was balanced using AI. (literally void of opinion as the AI takes everything possible into consideration) Please. It pains me seeing the current legal stagelist. At the end of the day, the current list is just stages people like. That doesn't mean it's balanced. Especially with online going on, at least balance the stagelist for a fair fight. All of my links in my previous post will be linked as well. Links below are all of my work excluding the ones labeled not run by me. All of my work is mathematically calculated. I hope you enjoy.
Patch 13.0 Tierlist Based on Tournament Results (ORDERED):
These are all offline results and there is slightly higher amounts of error for DLC characters.
#1 POST SIGNIFICANT NERF TIERLIST
https://www.smashtierlist.com/7ad13fb9c560590f1e3d677756607aeb3562a4e66bd780944b6cbb23053078a2/
#2 ALL OF SMASH ULTIMATE TIERLIST
https://www.smashtierlist.com/347da17bc29f63e556a7451c8d5c08ee5d69312fc3512a944fee8a7dc73f27e5/
NEW Most Balanced Data Optimal Stagelists (13.0 UPDATE):
Each of these stagelists MUST have the stages listed and CANNOT be replaced or opted out as it was calculated numerically using a formula, all stagelists listed below are mathematically viable.
#1 MOST BALANCED STAGELIST (2 Bans, Hazards Off, FULL DSR: cannot pick any stage that they won on)
[*https://bans.page/index.html#44h-112h-110h-1h-3h_19h-37h-39h-79h-62h-85hnT
I have a decent 27in screen, but it still only allows me to have 7 extra lower areas beside pricing and volume area on top.
Even if I configured much more studies, the rest just don't show up,(I have a suspicion, those invisible lower studies might be silently painted on visible studies as I saw some unxpected lines on those visible studies, though somehow the labels from invisible studies were not showing up, thus I could not fully conclude on this)
I also notice as I reduce the height of TOS application window, I would start to see even a smaller number of studies.
I don't seem to be able to find a vertical scroll bar to allow me to scroll down in charting area to see those additional studies.
also did not find any obvious button to minimize a particular study
In addition, the horizontal real state seems to be a waste, as i don't really need to look at so many time periods, ideally, I could live with splitting the screen into 2 or 3 area horizontally and display a set of studies vertically in each horizontal area.
The only thing I can think of so far is to open another instance of TOS which seems to be feasible on windows, but not on Mac.
but the problem for that is I am not sure how efficient to keep the study's code in two instances in sync.
The new instance only displays the content when I exit TOS last time.
or maybe saved a subset of studies as different drawing sets?
What's the best way to handle this?
Thanks
Iβm just curious about this and Iβve been wondering for a couple years now.
Transits obviously determine how a year will ultimately play out and impact individuals or society at large. Many people considered 2020 an awful year, I considered 2020 a better than average year personally, but 2021 was mostly miserable barring the last two months.
Do years have a specific type of theme or βpersonalityβ encoded in them by virtue of an event-type birth chart or am I overthinking this? Also, if years do in fact have birth charts, how would they even be calculated? Would the yearβs birth chart be determined by the location where it first turned midnight on January 1st of the new year or would its birth chart vary based on location? Say, if the moon is in Aquarius at the start of the new year in one location but switches to Pisces before the new year in a new location.
If it's not feature all I can I can say is buy the dip then.
So I have a sheet with a bunch of bar charts, and need to make a script attached to a trigger to switch between which are on a different sheet.
I can copy the charts via sheet.insertChart() but the bars are all the same color, where on the original sheet they have different colors via setting the data point formatting for each one. I canβt figure out any way to copy the colors over when inserting, and the workaround of changing the colors after insertion doesnβt seem to be working.
Code I have is:
var charts = sheet1.getCharts()
for(var i in charts)
{
sheet2.insertChart(charts[i])
}
var newCharts = sheet2.getCharts()
for(var j = newCharts)
{
newCharts[i].modify()
.setOption(βseries.0.items.2.colorβ, βredβ)
.build()
sheet2.updateChart(sheetCharts[i])
}
(Any smartquotes are due to copying on my phone and arenβt present in the actual code)
That second for loop doesnβt seem to do anything for some reason
Hitler.
I am sick of the constant drug acrocity, prostitution and stolen goods rolling through our apartments. Their bad behaviour has cost me countless hundreds of dollars in theft alone. I am about to move and escape this insanity to a new and different one. I could tell stories, for example: one apartment has no windows and no doors, after a crazy woman broke them, the people living there have been living like that for two months. Blankets cover the open holes. Imagine a pit bull escapes and barks at people in the parking lot, because he has no door to keep him in. Anti theft tags litter the ground with needle caps. The revolving door at the little hussies pad could power a small university campus if turned into a generator.
I am trying to make a bar graph with clustered bars. I measured three variables repeatedly across 3 participants. I would like to graph the average value for each participant and each variable with error bars showing the standard deviation of each, clustered by the variable name.
My data is organized as follows:
AVG1 | SD1 | AVG2 | SD2 | AVG3 | SD3 | |
---|---|---|---|---|---|---|
Person 1 | 10 | 2 | 15 | 2 | 56 | 7 |
Person 2 | 25 | 3 | 45 | 4 | 76 | 10 |
Person 3 | 30 | 1 | 35 | 5 | 23 | 3 |
So ideally I would want three clusters of bars. The first cluster would have 3 bars of height 10 25 and 30 with error bars ranging 8-12, 22-28, and 29-31 repectively. Then I would want the send and3rd variables included in the chart.
The way my data is organized, I get 6 clusters instead of 3 and I cannot adjust the error bars to reflect the differences between individuals/variables.
How can I organize my data to achieve my goal? I have all the raw data still in the same document.
I saw I am supposed to include my excel version on here but I do not know what it is. I am on a PC running Windows 10 though.
When you tap this option, a grey line is charted⦠What exactly is this showing me and why is it important?
Similar to what you would see on Robinhood. Apologies if this is a dumb question. New to thinkorswim, coming from Robinhood.
There's been a lot of discussion about the changes to warfare, and I actually agree that war might become simple and boring because of it. If you took any other paradox game, including Vic2, and simply replaced the existing war mechanics with what we know about the Vic3 war system so far, it would almost certainly be a worse game for it.
However, that doesn't mean that giving players more control over troop movements is the only way to fix things. For example, imagine you only played Crusader Kings, and then Paradox announced a new game where dynasty mechanics were greatly simplified. You don't get to choose exactly who marries who, character stats are random, etc. You might be outraged that Paradox would make a game so boring and simplistic consider to Crusader Kings.
Except of course that that's what Europa Universalis does. Would Europa Universalis be better with way more complicated dynastic mechanics? Probably not, because having simpler dynastic mechanics means that the game can be much more complicated in other areas, like technology, diplomacy, religion, etc.
By taking away control over battle tactics, all the other things players can do to influence the war become more important. Having the right generals, ample supplies, logistics, etc. all become much more important when you can't end a war quickly through clever troop movements.
Which is all to say, if war in Vic3 does turn out to be too simplistic and boring, the answer probably isn't to give players more tactical control, but to expand the strategic options even more. Maybe we need better control over troop composition, or maybe logistics and supply need to be more complicated and deep. Maybe tech should play a bigger role, or interest groups need to affect morale, etc.
That's not to say that giving more tactical control is necessarily a bad idea, but remember there's much more to all Paradox GSGs than moving armies on a map, and if any game is going to explore other ways of doing things, I think Victoria is probably the best game to do it in (followed by HoI4, which has already explored this kind of thing to a lesser degree).
Sorry for the probably dumb question I'm new to the game and can't seem to find it anywhere.
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