Yasuhiro Kitao appreciation post: Kitao was part of SIE Japan Studio (RIP, you will always live in my heart) and then left in 2017 to join FromSoft. He was part of team Bloodborne, massive fan of Team ICO and Gravity Daze (Rush). Familiar faces: Hidetaka Miyazaki, Keiichiro Toyama, Shuhei Yoshida reddit.com/gallery/sajfq3
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πŸ‘€︎ u/Gaelis
πŸ“…︎ Jan 23 2022
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Masaaki Yamagiwa, a former member of SIE Japan Studio, is now join in Team Ninja twitter.com/yosp/status/1…
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πŸ‘€︎ u/Unknown123Known
πŸ“…︎ Oct 08 2021
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Character Designer and Animator for Gravity Rush 1 & 2 is leaving SIE Japan Studio today twitter.com/sshun3/status…
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πŸ“…︎ Mar 31 2021
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Character Designer and Animator for Gravity Rush 1 & 2 is leaving SIE Japan Studio today twitter.com/sshun3/status…
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πŸ“…︎ Mar 31 2021
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SIE Announcement: Today, Team Asobi's Nicola Duse has changed from "JAPAN Studio Studio Director" to "Team ASOBI Studio Director". Name change due to organizational restructuring. twitter.com/6d6f636869/st…
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πŸ“…︎ Apr 01 2021
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Bloodborne Executive Producer leaves SIE Japan Studio gematsu.com/2021/03/masam…
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πŸ“…︎ Mar 15 2021
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Heartbreakingly, Gravity Rush 1&2 Character Designer & Animator Shunsuke Saito - is Leaving SIE Japan Studios: Wanted to Share this Loving Tribute, One More Time in Honor of this Wonderful Master Artist! *FEELS* m.youtube.com/watch?v=AWU…
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πŸ“…︎ Apr 02 2021
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Produtor de Bloodborne deixa a SIE Japan Studios meuxbox.com.br/noticias/p…
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πŸ“…︎ Mar 31 2021
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SIE Japan Studio establishes new External Dev Department (more JPN collaborations?)

https://www.gematsu.com/2020/04/sony-interactive-entertainment-japan-studio-establishes-external-development-department

Nicolas Doucet (of Astro Bot) already making his mark despite only being the studio director for a month.

Now, being a support studio to external devs is not a new thing for Japan Studio. In order to lend help to third party devs in creating exclusives, SIE had setup collaborative studios in each major region. For US devs, there was Sony Santa Monica (collaborating on all sorts from Journey to The Order). For Europe, there is XDev (Resogun, Until Dawn, Detroit, etc). And for Japan there is Japan Studio (Wild Arms, Soul Sacrifice, Bloodborne, so on).

The only difference being Sony Santa Monica and Japan Studio were internal game dev studios first and did support / collaboration on the side. XDev on the other hand is 100% a support / collaboration studio for external devs.

Well, this has now changed somewhat. Japan Studio has setup a dedicated department to facilitate the support / collaboration role. Basically, creating their own XDev Japan called External Development Department.

This change can have a couple of benefits:

  1. A dedicated department has a more defined role and with it more operating budget. In this case, a refocus on Japanese third-party exclusives is likely (these external dev projects by Japan Studio had lessened over the past 10 years).

  2. It frees up the core Japan Studio group of this external dev support responsibility, so they can fully commit to their own internal projects.

It's good to see Japan Studio given more love and attention by SIE. Over the past decade, the western studios under WWS had been the focus of SIE, with Japan Studio criminally overlooked. There is a lot of talent at Japan Studio, and this change could be a good step towards finally unlocking their true potential.

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πŸ“…︎ Apr 01 2020
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SIE Japan Studio establishes a new External Development Department gematsu.com/2020/04/sony-…
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πŸ“…︎ Apr 01 2020
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[Image]SIE Japan Studio making new AAA-RPG IP?
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πŸ“…︎ Feb 02 2020
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Bloodborne, Demon's Souls Remake Producer Leaves SIE Japan Studio animenewsnetwork.com/news…
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πŸ‘€︎ u/otakudiary1
πŸ“…︎ Jan 01 2021
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December issue of Official Playstation Magazine Japan will celebrate the 25th Anniversary and have interviews with SIE Japan Studio and possibly info on PS5 twitter.com/gameosho/stat…
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πŸ“…︎ Nov 29 2019
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Sony Japan announces that SIE Japan Studio will be headed by Nicolas Doucet, who has previously worked as director/producer on Astro Bot and other titles sie.com/corporate/release…
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πŸ“…︎ Feb 03 2020
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SIE JAPAN Studio Happy 5th annyversary Bloodborne! twitter.com/JapanStudio_J…
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πŸ“…︎ Mar 25 2020
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SIE Japan Studio:"Hey toby can i copy some of your homework?" Toby Fox:"Sure but don't make it too obvious"
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πŸ“…︎ Jan 24 2020
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Sony Hires Astro Bot Director to Lead SIE Japan Studio gamerant.com/sony-japan-d…
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πŸ“…︎ Feb 04 2020
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SIE Japan Studio [Official Discussion Thread]

Official Discussion Thread (previous discussion threads) (games wiki)


SIE Japan Studio

Sometimes we like to have discussion threads about non-game topics. One of today's is about Sony Interactive Entertainment's Japan Studio.

While Naughty is Sony's most heralded developer, Japan Studio is easily their most productive, developing or collaborating on a plethora of titles over the past decade and a half:

Game Year Platform Collaborated With
Ape Escape 1999 PS1
Legend of Dragoon 2000 PS1
Pipo Saru 2001 2001 PS2
Ape Escape 2 2001 PS2
Ico 2001 PS2 Developed with Team Ico
Siren 2004 PS2 Developed with Project Siren
Ape Escape Academy 2004 PSP
Ape Escape: On The Loose 2005 PSP
Rogue Galaxy 2005 PS2 Developed with Level-5
Ape Escape 3 2005 PS2
Shadow of the Colossus 2005 PS2 Developed with Team Ico
Siren 2 2006 PS2 Developed with Project Siren
LocoRoco 2006 PSP
Mainichi Issho 2006 PS3, PSP Developed with Game Arts and Bexide
Piyotama 2007 PS3, PSP
LocoRoco Cocoreccho! 2007 PS3
Boku no Natsuyasumi 3 2007 PS3 Developed with Millennium Kitchen
The Eye of Judgment 2007 PS3
Patapon 2007 PSP Developed with Pyramid
Echochrome 2008 PS3, PSP
Siren: Blood Curse 2008 PS3 Developed with Project Siren
The Last Guy 2008 PS3
LocoRoco 2 2008 PSP
White Knight Chronicles 2008 PS3 Developed with Level-5
LocoRoco Midnight Carnival 2009 PSP
Demon's Souls 2009 PS3 Produced with FromSoftware
Trash Panic 2009 PS3
Patapon 2 2009 PSP Developed with Pyramid
Numblast 2009 PS3
The Eye of Judgment: Legends 2010 PSP
Patchwork Heroes 2010 PSP Developed with Acquire
White Knight Chronicles II 2010 PS3 Developed with Level-5
Kung Fu Rider 2010 PS3
No Heroes Allowed 2010 PSP Developed with Acquire
Beat Sketcher 2010 PS3 Developed with Will co., Ltd
Ape Escape Fury! Fury! 2010 PS3
Echochrome II 2010 PS3
White Knight Chronicles: Origins 2011 PSP Developed with Matrix Software
Bleach: Soul ResurrecciΓ³n 2011 PS3 Developed with Racjin
Patapon 3 2011 PSP Developed with Pyramid
Gravity Rush 2012 Vita Developed with Project Siren
Tokyo Jungle 2012 PS3 Developed
... keep reading on reddit ➑

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πŸ“…︎ Jan 19 2017
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Please like/share this post on SIE Japan Studio's Facebook page, asking them to keep the servers online or patch the game facebook.com/SonyJapanStu…
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πŸ“…︎ Jul 03 2018
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Astro Bot: Rescue Mission (SIE Japan Studio) is announced for PSVR youtu.be/52mw02PyooU
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πŸ“…︎ May 23 2018
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DΓ©racinΓ© (From Software, SIE Japan Studio) - Upcoming 6 november 2018 - PSVR Game playstation.com/en-us/gam…
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πŸ‘€︎ u/VideoGamesArt
πŸ“…︎ Nov 04 2018
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2018 God of War, recently ported to PC, will run on Valve's Steam Deck, according to Ex-President of SIE Worldwide Studios Shuhei Yoshida's tweet. 80.lv/articles/2018-god-o…
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πŸ“…︎ Jan 21 2022
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New official arts in honor of the completion of the Solo Leveling in Japan on Piccoma by Dubu (REDICE STUDIO) reddit.com/gallery/sa83go
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πŸ“…︎ Jan 22 2022
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A #MonsterHunterRise x Universal Studios Japan collab arrives 1/21! twitter.com/NintendoAmeri…
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πŸ‘€︎ u/ONE-OF-THREE
πŸ“…︎ Jan 19 2022
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Is it me, or do the senshi in the 4D Universal Studios Japan Experience look uncanny and weird?
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πŸ‘€︎ u/Fable_and_Fire
πŸ“…︎ Jan 17 2022
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Today in 10 years ago, WipEout 2048 was released for the first time in Japan as one of the launch titles for the PS Vita. This game is the last game in the WipEout series and the last game to be developed by Studio Liverpool. Happy 10th anniversary of WipEout 2048!
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πŸ“…︎ Jan 18 2022
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Today in 10 years ago, WipEout 2048 was released for the first time in Japan as one of the launch titles for the PS Vita. This game is the last game in the WipEout series and the last game to be developed by Studio Liverpool. Happy 10th anniversary of WipEout 2048!
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πŸ“…︎ Jan 18 2022
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SIE Playstation Studios & Games (does not include every franchise)
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πŸ‘€︎ u/GerardKrab
πŸ“…︎ May 13 2021
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Leaving Hogwarts Universal Studios Japan. *5 million+ points of light at 4K 60fps on 3080ti*
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πŸ‘€︎ u/Alert_Part741
πŸ“…︎ Jan 15 2022
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Apple celebrating Year of the Tiger in Japan with special edition AirTag & Beats Studio Buds appleinsider.com/articles…
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πŸ‘€︎ u/UnixxinU
πŸ“…︎ Dec 28 2021
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HUNTERxHUNTER will collaborate with Universal Studios Japan, reproducing the world from the series in different attractions starting March 4th, 2022.
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πŸ‘€︎ u/barryallenxoxo
πŸ“…︎ Nov 25 2021
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I got my hands on the N64 mouse that was only released in Japan alongside Mario Artist: Paint Studio. I tried it with that game and it works flawlessly!
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πŸ‘€︎ u/BigAl0104
πŸ“…︎ Dec 14 2021
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Ghost of Tsushima Localization Producer Dais Ishidate Left SIE Japan twitter.com/d_ishidate/st…
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πŸ‘€︎ u/HiImWeaboo
πŸ“…︎ Aug 23 2021
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Universal Studios Japan Jaws reddit.com/gallery/s7b925
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πŸ‘€︎ u/BrotherAL1
πŸ“…︎ Jan 18 2022
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PokΓ©mon is coming to Universal Studios Japan!
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πŸ‘€︎ u/SuperTokyo
πŸ“…︎ Oct 06 2021
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