A list of puns related to "Operation Chariot"
Date
June 26th, 2020 at 2030 EST
Mod Repo to Be Played In
Base / CUP Terrains
Map
Altis
Factions
Playable slots: Triple Epsilon Service Troops (BLUFOR)
Enemy Units: Altian Governmental troops (OPFOR)
#MISSION
SITUATION
After successfully obtaining an armed submarine, Triple Episilon spent a week of well-deserved vacation at a remote island in the Mediterranean. Unfortunately, TEST needs money and resources to continue to operate, so Command has found a suitable target for you to get back to the grind of daily work: extrajudicial killings, stealing things, and now piracy.
Command has identified three locations on the nearby island of Stratis that house cutting-edge military research facilities, as well as the central base that they operate out of.
OBJECTIVE
Raid each of the three research facilities: Tempest HQ, Maxwell HQ, and Range HQ. Kidnap at least twenty-five (25) scientists.
EXECUTION
Pick up vehicles from the βStashed vicsβ mark. Drive to each base and assault it, killing any resistance you find and kidnapping as many scientists as possible. You may attack the bases in any order you wish. Avoid Air Station Mike-26 β it is heavily fortified and extremely dangerous. In addition, do not kill or disable any rescue vehicles dispatched from Air Station Mike-26: based on the Altian Governmentβs standard operating procedure documentation, it is extremely likely that upon losing any chance of exfiltrating their assets multiple artillery strikes will target the remaining scientists.
VEHICLES
You have been provided with 2x offshore raiding craft that you may use freely. There are also three transport vehicles at the βStashed vicsβ mark that you may pick up: An HMG Fennek, a Mog transport, and a HEMMT covered transport. You are also supported by a Virginia-class submarine, which is armed with cruise missiles. YOU WILL HAVE TO RADIO CRUISE MISSILE STRIKES IN TO COMMAND.
WEAPONS
After some tinkering by a local car mechanic, the gun pit now dispenses weapons that start with βHKβ or βH&Kβ. In addition, it is incapable of attaching any sort of silencer or flash hider.
META NOTES
The cruise missiles may hit sufficiently tall terrain between them and your target depending on where the submarine is. If you want the submarine to move, youβll have to let me know. Itβs n
... keep reading on reddit β‘^- ^WW2 ^Tweets ^from ^1942 ^(@RealTimeWWII) ^| ^March ^27, ^2020
Calendar Details:| 2017-04-15 19:00 | Arma 3 | Operation Chariot | 19:00 UTC
I'm back! And WW2 missions are back in full swing!
#WARNING: THIS MISSION USES THE WORLD WAR 2 REPO, MAKE SURE YOU DOWNLOAD IT.
#INFO:
What? - Another non-campaign mission to "A Bridge Too Far"
Where? - CA Arma 3 Server
When? - 19:00 UTC
Get the mods through the mod downloader, [Swifty]
When should I update the mods? As soon as you can, PM me, or any Officer/Moderator with issues.
Recommended reading: http://ttp3.dslyecxi.com/
If you have any issues with any of them, or anything really. Do not hesitate to contact me or any of the other moderators on teamspeak. Reddit PM is the easiest way to get a hold of me.
#SITUATION
28th March, 1942. 00:30 local time
The British had won the Battle of Britain; the weight at home was lifted. However the Battle for the Atlantic was still ongoing, and Britain was in a desperate way. With shipping being sunk at an alarming rate, higher than could be replaced at, Britain was running into a very troubling situation of supplies shortage. More than that, Britain was losing morale; the initial assault on North Africa was beaten back by Rommel and the Afrika Corps, and the defeat at Dunkirk still was a fresh wound in peoples' eyes. This plan was driven away by almost all of the CO's of the regular army however, many years later, it would be classified in military circles as "The Greatest Raid of Them All."
MISSION
Ram (that's not a typo, RAM) the HMS Campbeltown into the dock gates of St. Nazaire
Explode the dock winding houses, the drainage pumps and kill absolutely every German that stands in your way
Escape... or at least try.
Map of the AO INCOMING
Terrain: UNKNOWN
IN-GAME TIME: 00:30 - Night
WEATHER: Clear
Medical: Basic Medical System
Death: Insta-death disabled
Bleed out: UNKNOWN
Revive: Enabled
Revive lives: 3
JIP: Enabled
Respawn: UNKNOWN
FRIENDLY FORCES:
Various Commando Units
1x Command Element (2 COMMANDO)
3x Infantry Squads (1, 9, 12 COMMANDO)
ENEMY FORCES:
Hi guys, I've recently finished reading George Millar's book on the Bruneval Raid, and want to look into other raids, such as St. Nazaire. I've always had a basic understanding of the raid, but fancy getting into the nitty gritty details. I will been looking at C. E. Lucas Philips's book, 'The Greatest Raid of All' and Jon Cooksey's book, 'Operation Chariot: The Raid on St. Nazaire'. Just thought I'd pop into r/history to get some extra opinions.
Thanks
Good:
Bad:
Ugly:
Fabulous:
You actually managed to escape! Well done!
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