When building Addressables, only Remote Catalogue gets built

Hi, I'm pulling my hair here trying to figure out what the hell is happening.

I'm trying to build the addressable bundles so I can upload them to my server, problems is: nothing gets actually built! Only the remote catalogue!

And before you ask: yes, the "build path" for both the remote catalogue AND my addressable groups are set to "remoteBuildPath".

Now, I'd be lying if I said it never worked. It did work once or twice, I don't know why. Another thing that I think might be related is that I deleted the old bundles that were built manually (went to the actual folder and deleted them).

My guess is that Unity probably has some sort of cache showing what was changed and it thinks the bundles were not changed. It's not a good guess, though, since even if I do make changes to my groups (renaming them, moving assets around, adding new assets), it STILL doesn't create the bundle file in the folder, only the catalogue. I also tried clicking "Build > Clean Build > All" multiple times, without much success.

My expectative was that once I click "build" after clicking "Clean Build > All", it should build all groups again, but this is not happening and I have no idea why.

Ah, yes, Unity version is 2020.3.10, Addressables version is 1.16.19

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πŸ‘€︎ u/Deive_Ex
πŸ“…︎ Dec 16 2021
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New Unity Addressable Tutorials playlist available - plug-in setup, groups, scripting, and remote asset setup (Link in the comments) v.redd.it/egzdniz5sab71
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πŸ‘€︎ u/dilmerv
πŸ“…︎ Jul 15 2021
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How Do I Switch to Remote Sub Transducer

I built a shuttle nav terminal on the main ship that linked the Signal In on wifi components, with the exception of the nav terminal transducer in links to signal out on the wifi component. On the Remote Sub, I have signal out on the wifi components to the x force on the engine, on the y set level on the pumps. I also have guns with position and trigger linked. The ship appears to be controlling x and y and the weapons correctly. However, when I undock despite being able to control everything on the remote sub, my Shuttle Nav terminal does allow me to switch to the perspective of the remote sub, instead I'm controlling the remote sub from the perspective of the main ship.

What do I need to do differently?

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[FAN] Montech Z3 PRO Addressable RGB 120mm Fan, 3 in 1 with Lighting Controller, PWM Control for Computer Case, ARGB Remote Controller, Programmable Lighting Effects, White Fan Frame $29.99 newegg.com/montech-z3-pro…
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πŸ‘€︎ u/Factsmatter2metoo
πŸ“…︎ Jan 22 2021
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gdbstub 0.6: An ergonomic, #![no_std] implementation of the GDB Remote Serial Protocol in Rust - now with async support!

crates.io | docs | repo

gdbstub is an ergonomic and easy-to-integrate implementation of the GDB Remote Serial Protocol in Rust, with full #[no_std] support.

By implementing just a few basic methods from the gdbstub::Target trait, you can get a rich GDB debugging session up and running in your emulator / hypervisor / debugger / embedded project in no time!


After over a half-year of development, gdbstub 0.6 has finally been released!

This massive update delivers a slew of new protocol extensions, internal improvements, and key API improvements. Some highlights include:

  • A new non-blocking GdbStubStateMachine API, enabling gdbstub to integrate nicely with async event loops!
    • Moreover, on no_std platforms, this new API enables gdbstub to be driven directly via breakpoint/serial interrupt handlers!
    • This API is already being used in several Rust kernel projects, such as vmware-labs/node-replicated-kernel and betrusted-io/xous-core to enable bare-metal, in-kernel debugging.
  • gdbstub is now entirely panic free in release builds!
    • * subject to rustc's compiler optimizations
    • This was a pretty painstaking effort, but the end result is a substantial reduction in binary size on no_std platforms.
  • Tons of new and exciting protocol extensions, including but not limited to:
    • Support for remote file I/O (reading/writing files to the debug target)
    • Fetching remote memory maps
    • Catching + reporting syscall entry/exit conditions
    • ...and many more!
  • A new license: gdbtsub is licensed under MIT OR Apache-2.0

See the changelog for a comprehensive rundown of all the new features.

While this release does come with quite a few breaking changes, the core IDET-based Target API has remained much the same, which should make porting code over from 0.5.x to 0.6 pretty mechanical. See the [transition_guide.md](https://github.com/daniel5151/gdbstub/blob/dev/0.6/docs/transition_gui

... keep reading on reddit ➑

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πŸ‘€︎ u/daniel5151
πŸ“…︎ Jan 20 2022
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How do you load Addressables from a Remote Server?

I can't for the life of me make this work. Yes, I've already followed some tutorials (like this, this and this one), but no matter what I do, it seems like my project ALWAYS tries to load from the "RemoteBuildPath" instead of the "RemoteLoadPath", and I have no idea why...

Here's what I'm doing:

  • RemoteBuildPath is set to "ServerData/[BuildTarget]"
  • RemoteLoadPath is set to my FTP server URL
  • Play Mode Script is set to "Use Existing Build" (which, accordingly to the Docs, this is the closest from prodution)
  • "Build Remote Catalog" is set to true on the AddressableAssetSettings
  • I created a Group called "RemoteGroup" where I chose set the Build path and load path to "RemoteBuildPath" and "RemoteLoadPath", respectively
  • This group Content Update Restriction is set to "Can Change Post release"
  • I'm calling "Addressables.InstantiateAsync(addressToLoad)" from my script

And... I guess that's everything I tried messing with. But when I press play, it'll only work if the bundles are in the "ServerData" folder n my local machine. If I upload the files into the server and delete this folder, the assets won't load, and many similar error messages appear in the console, showing the path to this folder instead of the URL:

https://preview.redd.it/332wnv3zjbf61.png?width=1359&format=png&auto=webp&s=91cbf156e291fa3b46e8ed8caccbc2d006e6df45

Now, I've been working with with AssetBundles for some years now, but I couldn't find the AssetBundle Broswer in the package window for Unity 2020.2, and since the Adressable System is suppose to replace the old AssetBundle WorkFlow, I decided to give it a try, but as you can see, I can't make it work online.

Does anyone have any idea of what I'm doing wrong?

Also, Unity Version is 2020.2.1f1 and Addressables 1.16.16

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[Case Fans]darkFlash Aurora DR12 3IN1 PRO 120mm Addressable RGB LED Case Fan Kit Compatible with ASUS Aura Sync High Performance Speed Controllable Colorful Fans with Controller and Remote ($35.99-$8) $27.99 newegg.com/product/9SIAE8…
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πŸ‘€︎ u/kevthekoala
πŸ“…︎ Jun 21 2020
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Cant get remote Addressables to work at all

I've been at this for hours since the past few days but I don't understand why this isn't working at all. Started working on a project a week ago, which just has 1 scene set up with some models and a script. I've made this scene an addressable and added it to the default profile. All the settings are default except for "Build Remote Catalog" being checked.

When LocalBuildPath/LocalLoadPath is selected, it works fine. But it never works with remote. I've tried running the hosting service, but adding it to the RemoteLoadPath gives a 404 error, specifically:

RemoteProviderException : Unable to load asset bundle from : http://localhost:59015/StandaloneWindows/defaultlocalgroup_scenes_all_7601de4b8d5cfa383aeb91d368a0a43e.bundle

UnityWebRequest result : ProtocolError : HTTP/1.1 404 Not Found

ResponseCode : 404, Method : GET

url : http://localhost:59015/StandaloneWindows/defaultlocalgroup_scenes_all_7601de4b8d5cfa383aeb91d368a0a43e.bundle

I load it like so:

    IEnumerator LoadScene(AssetReference level)
        {
            var downloadOperation = Addressables.DownloadDependenciesAsync(level);
     
            while (!downloadOperation.IsDone)
            {
                _loadingText.text = "Downloading: " + downloadOperation.PercentComplete.ToString();
                yield return null;
            }
     
            if (downloadOperation.Status == UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus.Failed)
                yield break;
     
            var loadOperation = Addressables.LoadSceneAsync(level);
     
            while (!loadOperation.IsDone)
            {
                _loadingText.text = "Loading: " + loadOperation.PercentComplete.ToString();
                yield return null;
            }
        }
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MLA trapped in SUV, slowly dying for hours as witnesses unable to help - Northern politicians want inquest to probe safety issues on remote highway winnipegfreepress.com/loc…
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πŸ”΅ Is DeFi on EOS & Ethereum Going to be Bigger than Bitcoin?? DeFi May Be the Greatest Opportunity in Crypto. Gold is only 0.8% of all DeFi addressable market size. DeFi apps: LiquidApps (DAPP token), Vigor Stablecoin Protocol on EOS (VIG & VIGOR), Equilibrium (EOSDT) stablecoin & many others. youtu.be/sisaIsIPdSE
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What is the best remote desktop protocol and why?

How do remote desktop protocols work? Do they just capture the image of the desktop, the screen layer, and pass it as a continuous stream over the internet like streaming a video, or is it more complex?

Which is best? Which is most stable, reliable and fast, due to the way it’s designed? X11 forwarding over SSH?

Thanks

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what do you think the speed limit (mph) should be on remote highways with sparse traffic?
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How does Bitwarden guard against pass the hash MTM attacks? Will Bitwarden implement Secure Remote Protocol?

As we know from the whitepaper, Bitwarden is passing hashes of the master password over the network for authentication. There's a good write up on intercepting pass-the-hash attacks. 1password uses SRP or Secure Remote Protocol to guard against such MITM attacks (here's how). Will Bitwarden implement Secure Remote Protocol to protect data in transit? Github discussions seem to be closed on the topic.

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πŸ‘€︎ u/loviyefid
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Just got these bad boys in. 100% 3D printed/hand painted. The Hive has fully addressable LEDs with a wireless remote and AA battery back inside. The chest opens and can hold stuff. Picked them up from β€œcooltoysforbadboys” on eBay, but he also has an Etsy with tons of cool stuff from different games!
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[Fans] darkFlash Aurora DR12 3IN1 PRO 120mm Addressable RGB LED Case fans with Controller and Remote $25.99 ($39.99 - $14.00) 35% off newegg.com/aigo-dr12-case…
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Storms over a remote highway in the Rocky Mountains, USA [OC] [1890x1260]
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πŸ‘€︎ u/JonathanJessup
πŸ“…︎ Dec 29 2021
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I flipped burgers in a remote diner by the highway. There was something wrong with the roadkill.

Don’t turn up for school. Don’t listen to your parents but do listen to the kids that hang out in the street. Hitch a ride away from town, get mugged.

This was the simple five step plan I followed to end up working at John’s Diner.

It was the only place to eat for miles in any direction. The only building as far as the eye could see. There’s four tables, counter seats, and a restroom out back. There used to be an oversized key for the restroom but I lost it in my first week on the job.

So that was me: standing behind the counter, hating life, thinking it could not get any worse.

I had no idea.

It was a Saturday night. The owner, John Jr., had headed off after cashing up. I was on my own. Music faded in and out on the radio propped on the counter. The signal was intermittent. Shaking the radio did not help but I did it anyway.

There’d been no customers for hours. The air was hot and heavy. A storm was on the way. I unstuck my sweat soaked t-shirt from my back and wished it would get a hurry on.

I drifted outside, just in time to see a truck rattle past. It was clearly not stopping. I sighed.

My mood darkened further when I saw what the truck had left in its wake: the pathetic remains of a fox. I wandered over. If it was still alive, I would put it out of its misery. It was soon obvious there was no need. A gash ran the length of its belly and its innards glistened in the flickering light of the Diner’s neon sign. The thing was roadkill.

Using the tip of my boot I rolled it off to the side of the road so there was no danger of it getting hit again and turned into a nauseating smear. I knew that by morning its flesh would be picked clean by the other critters that lived out here.

That’s death, I thought and headed back to the counter.

I did not realise I had dropped off, but falling asleep while propped on one elbow was not uncommon for me. I wiped my face, smiled, and said to the stranger who had set off the little bell over the door and woken me, β€œWhat’ll it be, friend?”

He ordered fries, a burger, soda, and the keys to the kingdom of the relieved.

β€œRestroom's unlocked,” I told him.

I didn’t watch him leave and turned to face the grill, glad of something to do. I heard the door rattle gently on its hinges and the bell tinkle, heard moments later a new truck passing by outside. I waited, listened, but it was another one who had chosen to keep on going.

That’s life, I thought and put the patty on the grill.

Ten minutes later the food was laid

... keep reading on reddit ➑

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πŸ‘€︎ u/doomedgeek
πŸ“…︎ Dec 17 2021
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CVE-2021-45039: A vulnerability in Uniview proprietary protocol listening on UDP port 7788 allows remote unauthenticated attackers to overflow an internal buffer used by the product ssd-disclosure.com/ssd-ad…
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πŸ‘€︎ u/SSDisclosure
πŸ“…︎ Jan 12 2022
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Casper Testnet successful 1.4.1 upgrade: ~32.8s block times, facilitated by the Casper Highway Protocol

https://preview.redd.it/f0utcv3021w71.jpg?width=1600&format=pjpg&auto=webp&s=397b101c89e91b7eccd50f111ccb70973a75d88b

πŸŒŸπŸ‘» The Casper Network Testnet 1.4.1 upgrade is a success! Check out interesting facts about the Casper upgrade πŸ‘‰

β€œWe now have ~32.8s block times. Network is at 32s blocks with load gone, containing of a mix of mostly 32s validators, along with some 65s and 2m validators coming in. This is what Highway is about – multiple lanes that sync up at the overlaps.

With v1.4.1 the network starts at the shortest block times, and if a certain number of validators can't keep up, the network slows down by 1 exponent until the max exponent. As they speed up, the entire network speeds back up.” (as explained by the Casper community admin).

🧐The Casper Highway Protocol is a consensus model that is safe and live in the common BFT sense, but additionally allows for two major improvements:

πŸ“Highway enables the network to reach higher thresholds of finality.

πŸ“It achieves flexibility in a way not possible in typical BFT models.

Read more about the Highway Protocol.

🧚Stay tuned with Everstake, your Reliable Staking Provider!

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πŸ‘€︎ u/cel3sta
πŸ“…︎ Oct 27 2021
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Interesting thing about Highway protocol

Did you know that Highway allows flexibility at configuration of participating nodes, such that, as effect, nodes can have something like specialisation? All the nodes have to run the same version of the protocol and perform the same action, but can set different thresholds.

They can choose to prioritise either small latency good for relatively small transactions or high security level required for bigger transactions thus choosing different roles in the ecosystem.

Source: "Highway: Efficient Consensus with Flexible Finality"

https://preview.redd.it/ud3c3zik6t181.jpg?width=1280&format=pjpg&auto=webp&s=30e64e9698bb64268ca8139fd79a848672ad00a1

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πŸ“…︎ Nov 25 2021
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What protocol or service does Command Prompt use to run commands against remote computers?

Most PowerShell cmdlets require WinRM to be running on the remote computer to run a remote command. There’s so many considerations to make sure it works properly. Is WinRM running? Should I use a PSSession, Invoke-Command, or –ComputerName parameter? Will I experience the β€œdouble hop” issue? Every place I’ve worked has WinRM disabled by default because they’re worried about vulnerabilities with it. I have to jump through hoops in my scripts just to run any remote commands.

Command Prompt just works. I run β€œblah blah /computer %COMPUTER%” in a batch script or use PSExec and no one bats an eye. I run something with PowerShell and everyone loses their minds. The only reason I know enough about WinRM is so I can run what I want to run. I often have to fall back on running a batch script to complete a task instead of PowerShell. I don’t have the slightest clue how Command Prompt works. No one seems to be concerned about Command Prompt being exploited as much as PowerShell. So, how does Command Prompt send commands to remote computers?

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πŸ“…︎ Dec 09 2021
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Most efficient remote desktop protocol that can work in a browser?

I have a Ubuntu VM in the cloud which I'd like to turn into an always-on desktop. The system has a weak CPU, but plenty of RAM. I would like to open https://myubuntu.dyndns.com in any browser, enter my username and password to login, and continue working in my IDE (not VS Code, more like KDevelop, Kate, etc) where I left off. I want the full desktop. I don't need multiple simultaneous sessions, a single-seat desktop is fine (and what I prefer).

I'm going on a trip to a developing country and am planning in advance. All PCs I'll have access to run Windows, and I'm told Internet speeds can be quite crappy sometimes. So whatever I use has to work decently over crappy Internet.

What I tried/know about:

  • X11 forwarding in SSH ate an unreal amount of bandwidth, so unusable except in a LAN or in developed countries.
  • Past experience with VNC makes me think it would be unusable when not on a LAN, so I didn't even bother.
  • I found Guacamole, and will be trying it soon, but their doc says "Raw image data in the Guacamole protocol is streamed as PNG, JPEG, or WebP data over a stream" which isn't promising. I'm thinking anything that just sends images (as opposed to graphical primitives like rectangle size and text content and font selection) won't work great on slow connections, but I'd like to hear from you guys. Also, like every other Apache project, even if the task is "I'd like to catch a few fish", Apache wants to engineer a large oil tanker with the ability to fire ICBM missiles at fish colonies and reclaim Atlantis from the bad guy. It could offer to store its session data in an SQLite file in a mounted volume but nooooo, it needs a MySQL container, and a separate container for the manager daemon. I already dread the amount of time I'll have to spend configuring it.

I'm also thinking of xrdp as a backup plan, since even though I would prefer a browser, every Windows system comes with an RDP client, which makes it acceptable. Anyone know if it's as efficient as Windows-to-Windows RDP?

Anyway, I figured I'd ask here for advice so I have a bunch of things to try this week-end.

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πŸ“…︎ Nov 25 2021
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[For Hire] [Remote] Master in Public Health, with experience in 1) Program and Protocol Development, 2) Teaching undergraduate chem/bio/anthro, 3) Training med students (M1-M3) and nursing students, 4) community partnered research & data collection/interpretation, 5) technical and academic writing.

Education:

M.P.H. in Heath Promotion and Policy

M.A. in Evolutionary, Medical, and Cultural Anthropology

Grad cert in Nursing: Participatory Health Research

B.S. Psychology and Biological Anthropology (minor)

Looking for a remote job (FT or PT) where I can implement my skills to collaborate and make change at a company I support. Skilled in data entry and troubleshooting, program and protocol development and restructuring, with a substantial background in behavioral and mental health work, within both non-profit and medical/clinical settings.

Also able to remote teach with 5 years experience teaching undergraduate chemistry, biology, and anthropology. Experience developing course content and syllabi with a "skeleton" to work with. 1 year teaching medical and nursing students. Proficient in Canvas and related platforms.

I'd love to talk if this short synopsis seems like a jumping off point for discussing a good fit!

Ballpark rate: 45-70k FT (30-40 hours), 20-44k PT (10-29 hours). This is super negotiable as I've listed several possible job fits, and pay rate will drastically fluctuate based on e.g. a job as FT Program/Protocol Developer vs. PT teaching.

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[Case Fans] darkFlash Aurora DR12 3IN1 PRO 120mm Addressable RGB LED Case Fan Kit Compatible with ASUS Aura Sync High Performance Speed Controllable Colorful Fans with Controller and Remote - $22.99 ($39.99 - 43% discount + Free Shipping) flash.newegg.com/product/…
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πŸ‘€︎ u/specify_
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β€˜Back to 2020 Protocols’: CNN Sends Staffers Home, Reverts to Primarily Remote Work Amid Covid Surge mediaite.com/tv/back-to-2…
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