A list of puns related to "Christmas With The Fizz"
https://euw.leagueoflegends.com/en/news/game-updates/patch/patch-916-notes/
#30 damage.
That's really big, and according to Voyboy (who happens to play a lot of Kassadin if you didn't know), Kassadin is already pretty strong right now.
Something else to keep in mind is that there is also a "new" Kassadin rune page. It's not really new, Kassadin mains have been doing it for months. However, Kassadin hardly sees any play anymore after his nerfs, which is why I suspect people aren't picking up on it.
You go Electrocute primary -> resolve (bone plating + overgrowth) secondary.
Your AA -> W -> Q procs Electrocute instantly, so it's actually a very strong rune against melees on Kassadin.
Fleet Footwork has been nerfed really hard for AP midlaners, so it's no longer even a must-go.
In fact, PERMABAN has actually started going Unsealed Spellbook into ranged matchups and Electrocute into melee matchups.
https://euw.op.gg/summoner/userName=pain+hate+sad
(I'm not too sure about the Unsealed Spellbook since I haven't seen many other players go it, but a lot of Kassadin players have been going Electrocute into melee matchups)
Specifically, I want to point out Dopa is also using this build as well. (Apdo/Dopa is considered the best soloq player in the world)
https://www.op.gg/summoner/userName=Aind
I assume this account got banned which is why he decayed to Diamond 1.
Dopa is known for playing an extremely conservative style, and he used to even go Grasp into melee matchups, but if you search up his Kassadin games in OP.GG, you'll find that he goes Electrocute into melee matchups.
#What matchups would Kassadin be good into then?
Easily one of Fizz's hardest matchups, Kassadin's Q poke early game can make Fizz's life pretty miserable, and post-6 Kassadin will never get hit by a shark because of his ultimate. Kassadin scales a lot better too.
Typically, low elo Kassadin players will say that Talon is a counter to Kassadin. Yamikaze, who is one of the best Talon mains in NA, says this is not true.
Kassadin's Q range is just large enough that if you play at the max range of it, you can guarantee you will never get hit by the second part of Talon's W.
You always win the Kassadin Q vs Talon W1 trade, so Talon just can't walk into Q range of you.
(Bad Kassadin players or Kassadin players with really high ping will get hit by Talon W2 though)
#TL;DR
Play some more Kassadin,
... keep reading on reddit β‘That fermented too. My mayo lasts ages and never fizzes or ferments. Iβve just made some pesto with a clove of garlic and wondering if the lid is going to blow off or not!
any advice how to beat both in lane ?
or is it not possible... just hate to switch to overpriced phone plans in Ontario...
Hi, I'm SeeKerZ and been maining fizz since season 4. Feel Free to ask me anything concerning Fizz and such.
op gg : https://euw.op.gg/summoner/userName=Timur+Khan
Edit : I'm done answering guys, thanks for the questions.
This seems to be a lane matchup that can go either way for me. Either I die early, and have to play passive the rest of the lane or I get easy pressure on him early, and he's never able to 100-0 me. What are you guys taking/doing to make this matchup easier?
Nullifying orb over manaflow seems to give me quite a bit more outplay potential during Fizz powerspikes at 3/6. Do you guys think nullifying is something you should always take into Fizz especially since it falls off super hard as a rune.
Is it worth it to halt your first item to buy boots and a stopwatch? While these two items don't give me great snowball potential they do seem to cover for mistakes in my play. It allows me to have an easier time with his ult, and if I do get snagged by his ult I'll get a one time lifesaver.
Is it worth rushing Zhonya's over Ludens vs Fizz? Zhonya's would give even more survivability while Ludens would help transition into the mid game much better due to its high damage. Is it worth sacrificing the damage for survivability? Is there a better first item to rush vs Fizz?
What ability should be maxed first? Q seems to give you much more presence on killing Fizz while W allows you to hard push the lane. The issue with W for me at least seems to be that if you die once to fizz it can be hard to recover. He'll be playing much farther up making it extremely difficult to land a w on the wave without getting engaged on. What would you guys consider the breaking point for when Fizz can engage on you without a chance at being retaliated on, a.k.a. farm under tower mode.
It happened quite a lot of times: when i didn't know about the interaction between Camille and Darius' ult it just looked dumb that he could re-cast it, but i accepted it. The problem is when camille pulls out her 1 second of ultimate animation and fizz can just press e: cy@; Camille's r goes on cd; her ultimate has no effect and she doesn't even follow fizz. Which one of these interactions is the wrong one?
First of all, reworked Fizz was stronger than the current one, yes, its easy to understand that, does that mean its a better dessigned champion? Hell no, and here's why.
Throughout all my games of reworked Fizz (And I played him a lot) I just used the following combos :
And that's about it, he did his job, he could burst someone if he played this insane high IQ gameplay of waiting 2s to do something, but you can't deny its such a binary gameplay.
Meanwhile lets take a look at live Fizz, consider if the changes were power neutral instead of a nerf while thinking about this combos and possibilities :
Now, what's the problem about Fizz then? Its pretty simple, his numbers are low. ΒΏWhat I think could change to make him better? The following things :
https://reddit.com/r/lifeprotips/comments/dlaob2
https://r.go1dfish.me/r/lifeprotips/comments/dlaob2/
Maybe drop in a little more sugar and ginger and give'em a shake? Or is it too late once these things get cold.
Hey Guys,
I get it, there have been a lot of these posts, but I believe my format here is unique, as I'm providing several options and allowing you guys to discuss the strengths and weaknesses of each.
#The Standard Runes
These are the runes most people are using. I won't expound much, just wanted to include them. I'll be referring to this section for other rune setups that mimic it (e.g. "See Standard Domination" means the Domination setup directly below)
##Domination
Electrocute - we all know what this does
Sudden Impact - some are taking Cheap Shot, but Sudden Impact is much more useful because it works pretty much at all times, whereas cheap shot requires your shark or your slow-version of E (you can't double-hop quickly for it to take effect, but you can with Sudden Impact).
Most people agree that Taste of Blood's healing is subpar, but you can take it to combo with Ravenous if you wish.
Zombie Ward - These are all viable. Zombie/Poro ward gives you more vision, but Fizz's kit allows him to be safe in lane without warding anyway, however Zombie Ward gives great info for your TEAM, not just you. Eyeball Collection ramps up pretty slowly, and forces you to get red trinket at level 9. A lot of you get that anyway, but some like to keep yellow.
Ravenous Hunter - The healing from this rune is actually pretty significant. Up to 15% healing from abilities is pretty crazy, though even early game 2.5% can be the difference between life and death. It provides a bit of defensiveness in a tree designed to be very offensive.
Ingenious is viable as well. Up to 40% active item CDR is nice if you're planning on building Proto and Zhonya's.
I'm not a fan of Relentless, because it only starts out at 8 MS, which isn't really significant (I mean, Cloud Drake is the worst drake for a reason, and it's a lot stronger than relentless. One stack of Cloud provides Fizz with ~84 MS minimum), and ramps up to 48 MS. Significant at that point, but still weaker than one stack of Cloud, and it'll be pretty late into the game for you to have bounties on all 5 enemies.
##Sorcery
Nullifying Orb against AP, Scorch against AD.
Extra defense against AP, extra damage against AD, since there's no defensive AD option in the Sorcery Tree.
Transcendence - Fizz is
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