A list of puns related to "Casus"
If I win a war with a restoration of union casus belli against a country with other junior partners, what happens to them? Do they fall under union with me or do they become independent? For example, if I win against Poland and they have Lithuania under PU, does Lithuania and Poland both become my junior partner or only Poland?
I am pretty new to CK3 (Got it like two weeks ago), and Im still learning all the mechanics. I managed to build up a fairly sizeable kingdom in southern Italy, and I want to take over a couple kingdoms to the north of me since I have a ruler with decent Martial stats.
In my past couple games, whenever I wanted to take a kingdom I would just use the Invade Kingdom casus belli that shows up when I choose to declare war, but it's not showing up in my current game for some reason.
I havent been able to find a clear answer as to why I cant use it, but from what Ive read it has something to do with me being in a Feudal government instead of Tribal/Clan. If this is the issue, how do I switch back to Tribal/Clan or how do I invade a kingdom as a Feudal realm?
I was also thinking it might be that I dont have a claim on any of the Kingdoms that I want, but I dont think I had a claim on any kingdoms in my previous games. Is there any way to get a claim on a kingdom other than marrying/killing my way into the line of succession?
Sorry for so many questions, Im really new to the game and Im still trying to figure out how everything works!
A hostile criminal syndiate has multiple branch offices spread across my empire, causing the crime rate to soar like crazy. But the game doesn't allow me to use any casus belli except Claim against them. I have no treaties with them at all, and have been at war with them multiple times already.
Are there some other non-obvious preconditions that have to be met?
Please note if you answer the question for CK3 or CK1.
I just used impose ideology for the first time yesterday and it's one of the greatest actions in this game.
An empire that previously hated my guts and wanted nothing to do with me turned into my best friend and joined my federation. Now they're extremely useful to me, helping me fight in wars, making trades with me, and allowing me to travel through their systems.
It makes me want to build an empire purely built around imposing my ideology on every other empire so they can be friends with me and build a galaxy spanning federation.
I highly suggest trying it out if you haven't already.
Are there any changes you guys would like to see in the Casus Belli/Infamy systems for Vic3 or a Vic2 mod?
I was thinking here and it wasn't uncommon for european powers to provoke another country into declaring war, so they had the legitimacy to invade and wipe the floor with them while saying "they started it", so wouldn't it make sense that when someone declares war on you (at least with a manufactured casus belli) you would get to choose one or two wargoals free of infamy? Like taking some lands for reparation on what could be diplomatically shaped by the victor as an illegitimate war.
Plus, don't know how complicated this would be, but I think it would make sense to adjust the amount of infamy gained for trying to take colonies based on the population size/economic value of the colony, I can see other countries being pissed off if I took part of China and integrated the locals into my army, or if I took some gold mines from someone else, but it doesn't make sense for me that Germany would declare a war on me because as the USA I decided to take Canada from the UK, since in the game's time period that was a land full of basically nothing.
That son of a bitch John Curtain just wrecked my Industrial Zone while I'm building bombers and I'm pretty salty over it.
I hate the fact that I have to liberate the puppet then what the truce and then finally anex it.
Is there anything to stop another player from just instantly surrendering as soon as a pacifist empire declares war with the impose Ideology? If they don't give you time to colonize any planets, you don't get to partition them.
It would be cool if for a Unity or Influence cost you could "claim" planets to liberate prior to the war that would be "Liberated" if there was an instant surrender.
I know the Pacifist thing is supposed to have downsides, but it seems completely unworkable in PvP.
Longer Story:
I was playing inward perfection and tried to attack another player who was on the road to becoming the Imperium, as soon as I destroyed his fleet he surrendered then finished the Imperium vote and basically reset his ethics.
I tried fighting him with the Imperium Casus Belli, but that just ended in a stalemate because there were so many small empires surrounding me that I had to hold off and I neglected to build Gateways.
Once the crisis came I turtled up and let the Unbidden unravel the empire before containing them, but even after that, he could just surrender as soon as I declared war on him then continue gobbling up the other players, I had to let the unbidden out to finish him off.
So my son has a claim on Denmark, but there is not this option when i go to declare war on the country's current king. Does anyone know what's up with that?
Is it the tribal government? is it the warmonger doctrine in religions like AsatrΓΉ?
I married off my daughter to a random earl and a few months later I received a message saying that he burnt her at the stake. I feel like I should have a casus belli for that. Sure, I can plot to kill the guy, but then I risk being found out and losing a bunch of vassal opinion. This should really be in the game. Rival wars are very limited.
Title. I am playing a Sweden campaign for my first campaign and want to take Novgorod. I have already freed myself from Denmark and I have military and navy supremacy, but I donβt have a Casus Belli. I just got the game so I donβt know how to get one. Should I just steamroll Novgorod without a Casus Belli or not?
I know it seems obvious, but a change of that magnitude should not just happen as a bug. So I kind of feel it almost has to have been partially intended stealth nerf to vassalization mechanics and running vassal heavy strategies to convert coring costs from admin to diplo.
I'm the Galactic Emperor in my save but I only have 1 war goal, even though I get an alert for receiving a new casus belli on a foreign empire.
The empire is part of the imperium
Is this a bug? is there a way to change/modify this??
It's annoying to not be sure which war declarations are available, especially with civs that get bonuses for specific kinds of wars.
So, I have been playing an MP with a bunch of friends for the first time, but it went completely different than I thought it would. We play the game with 6 people, and 2 of them are in a constant competition with each other, which they call "the cold war". This means that. They have massive armies with which they do NOTHING except bullying. The others who like to take it more slow and steady. The problem is: It is everything EXCEPT for a cold war. They don't attack each other AT ALL, not even in proxy wars, they just cut the world in 2, and don't mess with each other's "sphere of influence". This means they also say which of the other players (aka me and the other 3) are the vassal of who of them two and they won't have it that some of the others become stronger, because only one of THOSE TWO may win the game. So basically they consider us as AI, just there to be extorted by them.
Now. I have been annoying them, I have kept saying it isn't how a cold war works, and that they should take that stupid competition to a duel map... But they simply WON'T listen. So I took it further. I went down to the mod section in steam, trying to find a mod that forces you to have a genuine casus belli, but I don't find it. I found other ones that would make the game with them balance out, but not a single casus belli mod. Now I would like to ask you peeps, ARE there Any casus belli mods, or even just a mod that makes the warmonger penalty useful in MP's without AI empires and/or have more impact on the warmonger? Please, help me... I am desperate. π All advice is more than welcome.
TLDR: playing an MP with two guys that look at the Other players as AI and vassals, and who don't want anyone except for them to win. I need mods To balance it out, and make warmonger penalty have real impact on games without AI.
Was there actually anything stopping a monarch or their powerful vassals from just saying to their neighbour "fuck you, your land is my land now"?
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