A list of puns related to "Breath Of The Wild Seal"
All prices include shipping and fees.
2 3-Month Xbox Live Gold Codes - $12 Each or $21 for both
$40 PSN - $34
PokΓ©mon: Let's Go, Pikachu!/Let's Go, Eevee! Steelbook Sealed - $20
Legend of Zelda: Breath of The Wild (Switch) - $38
Borderlands: The Handsome Collection (XBone) - $12
Hello everyone! Let me know which items you are interested! I am located in Los Angeles and prefer to do locally, but I will do shipping also.
NOTE: Each items include plus shipping cost.
HAVE:
Gamecube
β’ Starfox Adventures CIB -$20
β’ Sonic Heroes CIB - $12
β’ Mario Superstar Baseball CIB - $24
Nintendo 64
β’ PokΓ©mon Snap (Cartridge only. Has a slightly art cover rip)- $13
β’ WWF War Zone (Cartridge only)- $8
β’ WWF No Mercy (Cartridge only)- $8
β’ Nascar 99 (Cartridge only)- $4
β’ Mario Golf (Cartridge only)- $23
β’ Hydro Thunder (Cartridge only)- $33
β’ Mario Tennis (Cartridge only)- $18
β’ Tony Hawk 2 (Cartridge only)- $8
β’ Tarzan (Cartridge only)- $7
Gameboy/Color
β’ Toy Story 2 (Cartridge only)- $7
β’ PokΓ©mon Gold Version (Cartridge only and dead save battery)- $20
Gameboy Advance
β’ Mario Pinball (Cartridge only and dead save battery)- $6
β’ Yu-Gi-Oh! Worldwide Edition (Cartridge only)- $5
β’ Disney Sports Soccer (Cartridge only)- $6
β’ Super Mario Advance 4 (Cartridge only)- $11
β’ Super Mario Advance (Cartridge only)- $9
Nintendo DS
β’ Mario Kart DS CIB- $23
β’ New Super Mario Bros CIB- $23
β’ My Japanese Coach CIB- $19
β’ Yoshiβs Island DS CIB- $20
Nintendo 3DS
β’ Luigiβs Mansion Dark Moon CIB- $26
β’ Super Mario 3D Land CIB- $21
β’ The Legend of Zelda Ocarina of Time 3DS CIB- $21
Wii
β’ Super Smash Bros Brawl CIB $25
β’ Mario Kart Wii CIB- $35
β’ New Super Mario Bros Wii CIB- $24
Wii U
β’ Super Mario Maker CIB- $48
β’ Nintendo Land- $8
Nintendo Switch
β’ The Legend of Zelda Breath of the Wild CIB- $45
β’ UK The Legend of Zelda Breath of the Wild Soundtrack Sealed- $20
PS3
β’ Call of Duty Ghost CIB- $8
β’ Crysis 3 Hunter Edition- $10
β’ Resident Evil 6 CIB- $6
β’ Transformers War for Cybertron CIB- $12
β’ Batman Arkham Origins CIB- $10
β’ Batman Arkham City CIB- $13
β’ Injustice: Gods Among Us CIB- $10
β’ South Park: The Stick of Truth CIB- $10
β’ Super Street Fighter 4: Arcade Edition CIB- $10
β’ J-Stars Victory Vs (Japanese Import)- $30
Xbox 360
β’ Gears of War Judgement CIB- $8
β’ NBA2K10 (Game Disc Only)- $5
β’ Sonic the Hedgehog 06 (Game Disc Only)- $10
β’ Halo 3 CIB- $6
β’ Call of Duty Modern Warfare- $9
β’ Call of Duty Modern Warfare 2- $11
β’ Grand Theft Auto 4 CIB- $8
β’ Batman Arkham Asylum CIB- $9
Xbox
β’ Mortal Kombat Deception CIB- $8
β’ Driv3R CIB- $6
β’ Halo 2 CIB- $6
Xbox One
β’ Xbox One S Microsoft Wireless Controller Custom (Red and Blue)- $65
**PS2
... keep reading on reddit β‘Zelda: BotW (alternate back cover artwork from Special Edition) BNIB sealed game only - $52 SHIPPED USA
91 confirmed trade flair over on /r/hardwareswap
A couple specific wants are Danganronpa V3 and Wonder Boy on Switch. But just tell me what you have available.
Hey all! Picked up this sealed Mario + Rabbids at a good price and thought I'd see if anyone wanted to trade for:
-Breath of the Wild
-Doom
-Pro controller (I can add something to even up the deal) <--- preferred deal
I have 2 confirmed sales at r/gamesale and 1 confirmed trade here on r/gameswap.
Timestamp: https://imgur.com/a/vLx0V
*Edit: formatting, sorry!
Iβve been re-playing BOTW these past few days, and forgot much I love this game and Zelda in general. Zelda is about the only franchise where I feel pure happiness when Iβm playing, like my serotonin increases to high levels haha.
But anyways, itβs gotten me so excited about Zelda that now I feel like I need to discuss the upcoming sequel.
I was looking at past articles of the game and found that the director confirmed that the game will be set in the same map, which has caused me some bit of concern. Weβve never gotten a 3D Zelda set in the same map more than once have we?
For me, BOTWβs greatest strength was the exploration. I still remember back in 2017 the great feeling of joy and awe exploring the map and then all of a sudden coming a cross a cute little village or a beach town. Keep in mind, that I went into BOTW will almost a pure blind experience. I didnβt see any trailers or gameplay whatsoever. I only knew how Link looked and that you can chop down trees. But thatβs it.
So discovering all these areas, especially all the classic areas like the Lost Woods and Kakariko village was a treat. Coming across ancient ruins and exploring for treasure was fun too. Point is, the fun part of Breath of the Wild was just blindly discovering all these classic landmarks and interesting looking locations. Thatβs probably in what the game succeeds at the most.
With the sequel having the same map, what can they possibly do to make the exploration just as fun? I would assume the developerβs goal would be the provide a fresh experience like all Zelda games. How can they do this? My biggest concern would be that the game is gonna feel like a really big DLC that is really just a different story and not just change anything else.
What do you all think? The only thing I can think that they can do is that the whole map will become a demolished wasteland and weβll end exploring a Fallout like world where everything is destroyed .
This game does not look like a sixty dollar game. Hell, it doesn't look like a forty dollar game. Spyro Reignited had a shorter development cycle, a smaller team, and cost less at launch. While there is the argument that that game was a remake (Of three games mind you) are any of the people using that defense going to be saying the same when the remakes of Diamond and Pearl cost sixty dollars?
Price should reflect quality, that's that. If the publishers and developers don't want it compared to other full price games, they shouldn't tell us thru consider it worth just as much. I'm sure I'll also hear the argument that "It's a Switch game and Switch games cost sixty dollars." First of all, that's not true- at all. Captain Toad costs $40 and it did on its launch platform, because Nintendo knew how much their game was worth. It isn't just Nintendo- obviously- Capcom charged $30 for Mega Man 11 because that's what it's worth.
A sixty dollar price tag is a statement that this game is up to the highest standards of its genre and its platform and that comparisons against any other game on that platform and genre are fair game. Visuals, content, design, story, soundtrack, anything is up for debate because that's what the best games on the platform are valued at. If this game can't be compared to other sixty dollar games, then it shouldn't be sixty dollars. I really think that's a pretty simple policy.
A few months ago I restarted Breath of the Wild because I had never beaten it. I was playing at my dad's house when I got to the plateau and he came out of the room and watched for a second. He was intrigued so I offered him to play with me. I was a tad annoyed at the time wanting to finally have a game to myself but I'm so thankful we played together. We've scaled Hyrule together for 120 hours. My brother and my dad has always had games they play together, but this was a first for us. I'm really happy and sentimental. It really allowed us to bond and I'm so thankful for that. We've already decided to play the second one together too.
BOTW was a game that appealed to all gamers, not just Zelda fans due to the big shifts in the formula. So I am curious if for those of you who a) have never played a zelda game before or b) was not a fan of the series prior to this. Did BOTW make you invested in the franchise?
Did you want to play the older games due to how much you enjoyed BOTW?
I've been playing and enjoying Zelda games my whole life, which doesn't help when my brain is telling me I'm not having a great time whilst playing this Zelda game. It also doesn't help that I am susceptible to hype and others' opinions. With the word "masterpiece" thrown around so much in regards to Breath of the Wild, I can't help but to continuously question my growing opinion of this game. But ultimately, I decided that a game cannot be called a masterpiece if it is boring.
I got just past the second divine beast when it hit me: I'm likely not even halfway through this game, and I know that for the rest of the game I will be repeating everything I've done up to this point. And that's not good, because BOTW is a jack of all trades and, unfortunately, a master of none. It starts off well enough, discovering all the mechanics and exploring the plateau is great fun, and I struggle to put this game down because I do like to recall all the fun moments I've had with it. When I play the game, however, I'm met with all the lulls in between excitement that sucks out any enjoyment I may be experiencing. Combat is decent but extremely repetitive, enemy types are very limited, the fact that you can climb anything is interesting but it's not like climbing itself is engaging, exploration is arguably the game's strong point but I pretty quickly realized that any of the spoils I may discover will almost never make all the time spent finding the loot worth it, shrines can be fun but rarely are they particularly challenging.
Ah, that word: "challenging." That's a big one. When I think on it, it's hard for me to remember moments when I was properly challenged in this game. And if a game isn't engaging me with its challenge, but also isn't engaging me with its story, then what's left?
I hate to say it, but I feel like this is an open world game for children. Or maybe I'm just becoming old and wretched.
Lttp but I finally played Breath of the Wild. I'm a huge Zelda fan, Ocarina of Time, Wind Waker, and Twilight Princess are some of my favorite games of all time. The main reasoning is the dungeons. And there simply isn't any in Breath of the Wild. Sure theres shrines but they're all relatively short and revolve around 4 puzzles and that's it. There's also the Divine Beasts but they're also pretty short and it's just one big open area rather than an actual dungeon. It's still a great game, huge open world, although it's pretty empty imo. It just doesn't feel like a Zelda game. Zelda is supposed to have these huge dungeons that make you think using the new tools you've acquired along with a boss battle using said new tool. That's what I love about Zelda. But this game decided to focus more on the exploration factor rather than the actual puzzles which is a shame imo. Personally I feel like it should've just been a new IP as that's what it feels like to me, just I'm a Zelda world. But here's hoping Breath of the Wild 2 will come back with dungeons.
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