A list of puns related to "Bad Street Brawler"
Example i suck using mortis i hate him ,i even fail to kill dinamykes ,but some enemys make him look OP unstopable
Are fists blunt weapons, assault rifles, or neither? Relevant for street brawler.
Hello,
The street brawler passive perks affect blunt weapons, fists and gorilla arms. Many of the street brawler perks, despite icons depicting hand-to-hand fighting, say they affect βblunt weaponsβ. Furthermore, fists in-game are actually classified as assault rifles.
So my question is, do fists fall under the umbrella of blunt weapons for the street brawler perks? As an aside, I think assault rifle classification is definitely a bug. Just want to know if the three points I put in flurry are wasted.
We can take a beating, go for a long while, react quickly to not get hit, and... We can fight dirty.
"Worldstarrrrrrrrrr!"
Supercell should revert the damage nerf
Weird Buffs
Sandy who was already an amazing bralwer becme even more annoying when they felt like that making him charge his super even more was nessasary and made him toxic to play against, Apparently sprout also wasnt good enough so they buffed his damage for no reason whatsoever but to make him shine over the rest of the throwers, and heat ejector might as well be rerworked into an aoe fire circle that does damage over time cause everyone picks his other gadget anyways.
Brawlers that need nerfs
Bea, Edgar, Collete, Max and ESPECIALLY BYRON havent even been touched this patch, Bea can burst down a target faster than my brain can comprehend, has a slow with a HUGE Aoe and can either still have charge shot even if she misses or can survive on 1 hp to cheese enemis in showdown but they STILL wont nerf her damage a bit. Edgar is usless until he has super and if he jumps on you and you dont have a get off me tool you are as good as dead, they didnt nerf his damage or reload speed so his still as good as ever even after the "nerf" he got. Max even though she is a support feels like she cans hred through many of the casts and has so many get out of jail free cards that its actually toxic, i honestly just wants her damage to be reverted back when she came out. Now.... Byron has NO excuse to not get a nerf, you see him in every gamemode, they can 3 tap most of the cast, and they are able to turn around the game by just " existing". Many say that hes a hard brawler to master and that its hard in 3v3 with randoms and has a low pickrate even though they dont bring up his win rate and he isnt that hard all you have to do is act like a sniper and heal your teammates and you can basically singlehandely carry the game. I would nerf his damage, slightly his bullet speed and buff his suppers healing and nerf the damage.
Brawlers that need buffs
El primo. Shelly and Poco is what i would call the brawlers with the most outdated kits, EL primo barely survives to even land a hit since his punches are the sizes of baby characters, if i wanted to be abused cause of playing a heavyweight i would play smash bros and choose incineroar and fight a minmin. Shelly has the same problem with el primo except that she has pitifal range damage and becomes useless in most scenerious. what i would do is to buff her damage spread, make it so that her dash gives her a 5 sec speed buff, nerf her supers damage slightly and make her movement speed go to normal to fast. Poco is pretty much t
... keep reading on reddit β‘I feel like Supercell needs to do something about Dynamike because in my eyes the brawler is beginning to turn into an issue. He has been a really bad brawler for such a long time, and despite this, he's still one of the most played and overrated brawlers in the game.
I want to note, yes, I am aware the challenge just came out and that has added more Dynamike players to the pool, but this has not changed too much from what I originally thought on this issue.
I have seen myself running numerous times into Dynamike ladder warriors on power league, where they would try selecting the brawler (sometimes on maps like Kaboom Canyon or Bot Drop), so then I'd be forced to ban him and receive angry pins from them once the game starts.
I don't really understand either why has Supercell not bothered trying to make Dynamike better either, he has a really bad kit overall and gets outshined by every other thrower even though the vast majority of the players still play Dynamike over Barley/Tick/Sprout.
On top of that, you also have Dynamike players who are practicing their dynajump mid games and... It's just annoying. You practically have to carry them because it's a brawler with so much risk and so little reward and a million different counters across the entire brawler pool. I have heard multiple arguments such as "Dynajump makes Dynamike one of the best brawlers in the right hands" but ... No. Maybe in brawl ball if you have an above average reaction timing and angle calculation to know how to consistently dribble the ball while mini-managing the ball and enemies. But most people can't even use dynajump correctly, and it wastes ammo. Seriously, all it takes is to move back one inch and then keep harassing a Dynamike.
I don't really get it, am I missing something with Dynamike? I don't even think he's that fun or good competitively. Even a good Dynamike player can consistently miss shots, all it takes is a good enemy who knows how to dodge or run into a high mobility brawler.
I think if Supercell can make exceptions for brawlers like Mortis (and on the polar opposite, exceptions with brawlers like Gene where he got nerfed despite not being an overplayed brawler), they can afford to make an exception for Dynamike. Sure, he's a high pick brawler, but that shouldn't prevent a brawler from being so underwhelming.
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