A list of puns related to "2006 Asian Games"
Platform: PC (just keyboard I think)
Character: A (white or asian) human with black hair & may have been wearing a red outfit aged 24-35.
Map style: You would mostly walk on grass, but there may have been ladders and spaces under grass you can walk.
Weapons: shurikens that only go horizontal & little grenade things that would explode enemies (usually thrown in a 45Β° angle end would go a few meters in front of target) & there was another I believe.
Enemies: I believe you had to defeat other ninjas. That's it from memory.
Music: 8-bit Asian style music. Layout style: Cartoony close to Worms style. Not pixelated, but looks like it could've been drawn on paper.
Main menu: Was on left had side with maybe 4-5 options. Possible white writing (with dark trim). Colour style: vibrant but not neon/fluro.
Level layout: multiple paths, but you would start left and finish the level (or game) going right.
There was no special super powers from what I'm aware, and may have been a few levels.
As my friend describes: Had fluid combat, we control one man punching and kicking lots of enemies, gameplay similar to Hitman. Game is like Sleeping Dogs but earlier than Sleeping Dogs. PC game but you can compare it PS2 era games.
I can't go into further details because it's not my question, my friend asked me for this game. Thanks in advance.
Platform(s): PC Genre: FPS. Fast paced shooting game
Estimated year of release: 2006?
Graphics/art style: Old school graphics with small maps. Graphic was decent for the time. Looked like a worse version of the game blackshot.
Notable characters and mechanics: Characters were anime inspired. Korean? themed. Weapons were mostly meele like katanas or shotguns. It was fast paced and people were double jumping and just running around killing in FFA style. There were like holiday specials were you chould buy halloween themed clothes and weapons.
Other details:
I don't know if this is the right place to ask but i just need to know, it's been bugging me for ages. I played this game a ton back in the day and the nostalgia is real.
It was a pvp sort of arena game, with objectives. There was loot drops and equipment (maybe leveling), there were playable classes, I specifically remember a short mage guy with a hat and staff, and a big dude with an axe.
A post like this is probably pretty out of place here, but i figured id give it a go.
I specifically remember taking out a game from the library several times and I remember visuals of it but the gameplay is fuzzy. I believe the game was a board game almost like mario party but with a bomberman influence. I remember the characters being little 3d sprites representing the different colors in the spectrum of fire and that there was a lot of fire imagery including the die you rolled and tile spaces being the flame color of your character. No idea how much of this is my memory filling in blanks bit there was definitly different color fire characters and i remember a flaming die
I asked about this game before but didnβt get any responses. I hardly remember it because it was my friends game and not mine. But when he would come over when I was a kid weβd play it often. Iβll try to explain it as best as a I can
Itβs a game play style similar to maybe 007 or Call Of Duty but it was neither of those but It itβs First Person . I remember one of the guns being this electric shock sort of a gun. Also a very unique feature in the game I remember is you could create your own map. I remember this cuz I would spend hours making my own map and putting cars in specific places and ramps and what not . The cat I remember in particular placing was like this military dune buggies type car idk. Sadly thatβs all I remember about the game π. The most memories I have from it is creating my own stage/maps.
Platform:PS3
Genre:fps
Estimated release:2006-2012(7th gen era)
Graphics/artstyle:it look like cod
Notable character:idk
Notable gameplay mechanic:it have a toggleable night vision button (like cod)
Other details:there are multiple act. there's an early mission which your squad turn off the power and you use your night vision to go through the building. And at (probaly) the start of act 2 there's a mission where you have to survive after your chopper got taken down and it take place in a snowy area.
Hey all, when i was a kid, i recall my brother playing a game on the PC where he'd be racing against other cars, as literally every other racing game does. However, i distinctly remember very strange powerups- a barrel launcher like the Bandit Technical's from Borderlands 2 and some kind of turret, both affixed to the roof of the car, are all i can really recall from memory, though I'm sure there were more.
I'm 100% sure that it was on PC, as the only consoles i had at the time were an original Xbox and a PS2, and i know it couldn't have been later than 2009 or so, as we didn't live in that house anymore after that. I remember the graphics were on the realistic side, and the cars didn't look like performance/racing cars you'd typically find in racing games. Perhaps it had some kind of punk aesthetic? Thanks for any help you can offer.
The only image i see when i try and remember the game is of a racing track with a ramp going over... something. Very certain it was in a cityscape, if that helps any.
Hi. Im trying to find this game that I still hold a deep urge to finish even after all these years. *It was 3D game and you could even move camera randomly to adjust the way you look on your character. *main character was rodent, or animal, i just somehow remember the colour yellow/brown *it was arcade game, you were picking points for score *i remember that there was even enemies of some sort, they would slow u down etc
Heck i just hope someone knows this game cuz i just remember less and less of a game I played for so many hours as a small kiddo.
Platform: Original Xbox
Genre: Fighting game
Estimated release: 2003-2006
Graphics/Art style: It was Xbox, so fairly blocky. Definitely eastern-inspired, but it took obvious liberties
Notable Characters: various playable characters, with a fiery version and an icy(I think, might have been lightning) version, one for each team. I remember there maybe being a unicorn, definitely a giant which maybe had 2 heads. Mostly I remember the 'queen' (more on that in mechanics) for each side was basically a bender for their element. I think the actual unit/characters were called demigod. I remember the fire one had a staff or a polearm, and had cool combos where he would swing his weapon, and fire would appear following the tip.
Notable gameplay mechanics: so it was a fighting game crossed with a chess-style board game. The board, iirc was actually a landscape, and had a hex grid. At the start of a match, each team would be arranged with all their 'pieces' at each side. There was a bunch of different ones, and they all played differently in fights, and I think some were definitely stronger than others (ie, you'd more or less expect a 'pawn' to get wrecked by a 'knight', but player skill in fights could be a decider).
So when a piece collided with another piece, there would be a fight. If memory serves, these were actually from a more isometric perspective, and there were hazards on the arena that could heavily swing fights.
On mobile, apology for formatting if it sucks.
Plz help, will be happy
My memories of the game are kind of vague, but I'll try to recollect what I remember. The artstyle and overal aesthethic of the game were similar to Territory War. There was a 2d platformer map with about 5-7 stick figures in it, and you had to click on things in the map to help them progress and create things, and like in the the Grow games the order in which you clicked things mattered a lot. E.g. if you clicked the wrong order, the stick figures could die. I only remember one example, where a stick figure fell into the water and was eaten by some monster. I'm not sure if there were different maps or levels, as I always got stuck very quickly.
It was a multiplayer tower defense/strategy game on the wii. you could play against other players or a cpu. there were 4 colors you could choose from to play as: green, blue, magenta, or red (cpu was always red) each player had a base with weapons defending it and could send units on offense to take the other bases. currency was collected by clicking on βrocksβ that would float across the screen worth different amounts. I believe there was a single player mode as well. thatβs all i remember. If anyone has any idea what Iβm talking about please throw some guesses. Thank you.
Hi my loves, so when I was younger between my six or eight years old (I'm 19 now) I played a PS2 game that I never got to finish (my mom threw it away because I just played and didn't do anything else)
This game has a very young boy, a child that I think had red hair, who is kind of the hero, throughout the game he gathers friends with different powers that help in the fights,
The gameplay style is very reminiscent of chrono triger in the matter of the map, because there are cities that you can explore but when you go from one city to another it is a big map but with the cities only marked with the name and with a building, and well chrono triger type even.
I remember that one of the times, after we fought the first boss and we continued the story, we ended up in an ice place, where there are like some ice slides that we slide, I also remember that we are following a character in this part.
Platform(s):
Windows XP
Genre:
Dark fantasy, 2D game with 3D elements as much as I can remember
Estimated year of release:
2000-2006
Graphics/art style:
The game is set in hell so everything about it is designed to be as hellish as possible, fire and bloody colors everywhere. It is very similar to doom eternal in atmosphere.
Notable characters:
A woman who is the main character and was sent to such hell for reasons i sadly can't remember anymore. Her notable features was that she dual wielded some kind of pistols i think? and she had some kind of unique clothing that fit the atmosphere?
Notable gameplay mechanics:
The game involved a lot of puzzles (falling platforms or timing jumps) and i think you got one life in the game? Maybe i'm wrong about that one since my memories are really fuzzy about it.
Other details:
One thing i'm fairly certain of is the name is exactly one word.
Its funny but it got old so quick.
Reposted because I got this first title wrong. I understand if this is "useless". Just thought it was cool.
They lost two in a row at Gillette in 2002 (Packers, Broncos) and 2006 (Colts, Jets).
The Patriots did so again in 2008 vs the Jets and Steelers but Brady was out that year.
So it's been 13 years Tennesse. Save me.
EDIT-- TENNESSEE I FUCKING LOVE YOU
Fuck Corbin
Iβm 25 and Iβve been playing Runescape since 2006. Despite any jokes about the game I choose to play, I love it. PvP/PvM I enjoy and have always done both. However, I moved to China in September, and I know thatβs my choice, but you canβt play here without 300ms+ ping. You canβt PvP at all and PvM becomes just as impossible. Can manage barrows and slayer, thatβs about it. Was actually excited as fuck when Konarβs drop table was announced, decent PvM I can actually do! But thatβs gone too.
Rantymcrant over but please Jagex, I know the Asian based community may not be huge, just 1 or 2 worlds I beg!
I don't remember much other than you could shape-shifting depending on the map I believe. Their was a boss fight against these 3 priates. And it was a rock paper scciorsor. And after beating thr game you could play as a pink star. There was ocean world, cloud world, space world, and a mineshaft world. I can't remember much more.
Hi, my memory of this gane is pretty vague because I was only a child when I saw my cousins play it in my grandma's computer (they always play it) and it was circa 2006-2008, not sure when the game was made though.
Im pretty sure there are lots of more modes or options/levels into this game but the one that is stuck in my brain is the part where basically on one side there's priests(or monks, what I remember was them wearing robes or something) then on the other side there are other people, probably cannibals, they are separated by a river and the means of crossing is with a single boat so you have to select how many priests you put in the boat then you send the boat to the other side and the priests(or monks) either passes through or they get eaten(or killed, i guess).
This is the only information that I can gather from the very top of my brain, kinda seems not so detailed but i hope someone will recognize this game.
Hello community, i'm searching a videogame that i couldn't find. It's an RPG videogame oriented in a steampunk universe with elemental magic... i remember that you have a lot of characters to choose and companions that joins you troughout the story. (It was about some chosen one that was a dragon or something like that).
The graphics and mechanics were like the game Divinity, and the release date was between 2005 and 2007, I'm not sure.
Someone can help me, please? Thanks!!
https://www.youtube.com/watch?v=qS4avt_6ZPk
Just watch this. The documentary really speaks for itself and I think it's important for all AM's in the west to watch this.
Please note that this site uses cookies to personalise content and adverts, to provide social media features, and to analyse web traffic. Click here for more information.